Difference between revisions of "TzKal-Zuk"
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=== Preparation === | === Preparation === | ||
== Recommended Equipment for Learners == | |||
<tabber> | <tabber> | ||
== | ==Helm== | ||
''' | * {{Slot|Head}} | ||
* '''Best:''' [[Crystal helm]] (Only with [[Bow of Faerdhinen]]) | |||
* '''Good:''' [[Verac's helm]] | |||
* '''Acceptable:''' N/A | |||
* | |||
* | |||
== | ==Neck== | ||
''' | * {{Slot|Neck}} | ||
* | * '''Best:''' [[Occult necklace]] + [[Necklace of anguish]] | ||
* | * '''Good:''' [[Amulet of fury]] / [[Amulet of blood fury]] | ||
* | * '''Acceptable:''' N/A | ||
* | |||
==Cape== | |||
* {{Slot|Cape}} | |||
* '''Best:''' [[Max cape]] | |||
* '''Good:''' [[Diziana's quiver]] | |||
* '''Acceptable:''' [[Ranging cape(t)]] / [[Ava's assembler]] | |||
==Body== | |||
* {{Slot|Body}} | |||
* '''Best:''' [[Masori body (f)]] + [[Virtus robe top]] | |||
* '''Good:''' [[Crystal body]] + [[Ancestral robe top]] | |||
* '''Acceptable:''' [[Armadyl chestplate]] + [[Ahrim's robetop]] / [[Karil's leathertop]] + [[3rd age robe top]] | |||
==Legs== | |||
* {{Slot|Legs}} | |||
* '''Best:''' [[Masori chaps (f)]] + [[Virtus robe bottom]] | |||
* '''Good:''' [[Crystal legs]] + [[Ancestral robe bottom]] | |||
* '''Acceptable:''' [[Armadyl chainskirt]] + [[Ahrim's robeskirt]] / [[Karil's leatherskirt]] | |||
==Weapon== | |||
* {{Slot|Weapon}} | |||
* '''Best:''' [[Toxic blowpipe]] + [[Kodai wand]] (or [[Eldritch nightmare staff]]) + [[Twisted bow]] | |||
* '''Good:''' [[Toxic blowpipe]] + [[Nightmare staff]] + [[Bow of Faerdhinen]] | |||
* '''Acceptable:''' [[Toxic blowpipe]] + [[Blood ancient sceptre]] / [[Ice ancient sceptre]] + [[Armadyl crossbow]] / [[Master wand]] + [[Dragon hunter crossbow]] / [[Dragon crossbow]] | |||
==Shield== | |||
* {{Slot|Shield}} | |||
* '''Best:''' [[Elysian spirit shield]] | |||
* '''Good:''' [[Crystal shield]] | |||
* '''Acceptable:''' [[Elidinis' ward (f)]] / [[Dragonfire shield]] | |||
==Ammo== | |||
* {{Slot|Ammo}} | |||
* '''Best:''' [[Dragon arrow]] + [[Dragon dart]] / [[Amethyst dart]] | |||
* '''Good:''' [[Ruby dragon bolts (e)]] / [[Diamond dragon bolts (e)]] (if using crossbow) | |||
* '''Acceptable:''' N/A | |||
==Gloves== | |||
* {{Slot|Hands}} | |||
* '''Best:''' [[Zaryte vambraces]] | |||
* '''Good:''' [[Barrows gloves]] | |||
* '''Acceptable:''' N/A | |||
==Boots== | |||
* {{Slot|Feet}} | |||
* '''Best:''' [[Echo boots]] | |||
* '''Good:''' [[Devout boots]] | |||
* '''Acceptable:''' [[Pegasian boots]] / [[Guardian boots]] | |||
==Ring== | |||
* {{Slot|Ring}} | |||
* '''Best:''' [[Lightbearer]] | |||
* '''Good:''' [[Ring of suffering (i)]] | |||
* '''Acceptable:''' [[Ring of the gods (i)]] | |||
==Spec Weapon== | |||
* {{Slot|2H}} | |||
* '''Best:''' [[Eldritch nightmare staff]] | |||
* '''Good:''' [[Toxic blowpipe]] | |||
* '''Acceptable:''' [[Saradomin godsword]] | |||
</tabber> | </tabber> |
Revision as of 13:23, 4 August 2024
TzKal-Zuk Strategies
Overview
TzKal-Zuk is the final boss of the Inferno, a high-level PvM challenge in Old School RuneScape. Defeating Zuk rewards the player with the Infernal Cape, one of the most prestigious items in the game. The fight requires precise movement, prayer flicking, and understanding of mechanics.
Preparation
Recommended Equipment for Learners
Helm=
- Template:Slot
- Best: Crystal helm (Only with Bow of Faerdhinen)
- Good: Verac's helm
- Acceptable: N/A
Neck
- Template:Slot
- Best: Occult necklace + Necklace of anguish
- Good: Amulet of fury / Amulet of blood fury
- Acceptable: N/A
Cape
- Template:Slot
- Best: Max cape
- Good: Diziana's quiver
- Acceptable: Ranging cape(t) / Ava's assembler
Body
- Template:Slot
- Best: Masori body (f) + Virtus robe top
- Good: Crystal body + Ancestral robe top
- Acceptable: Armadyl chestplate + Ahrim's robetop / Karil's leathertop + 3rd age robe top
Legs
- Template:Slot
- Best: Masori chaps (f) + Virtus robe bottom
- Good: Crystal legs + Ancestral robe bottom
- Acceptable: Armadyl chainskirt + Ahrim's robeskirt / Karil's leatherskirt
Weapon
- Template:Slot
- Best: Toxic blowpipe + Kodai wand (or Eldritch nightmare staff) + Twisted bow
- Good: Toxic blowpipe + Nightmare staff + Bow of Faerdhinen
- Acceptable: Toxic blowpipe + Blood ancient sceptre / Ice ancient sceptre + Armadyl crossbow / Master wand + Dragon hunter crossbow / Dragon crossbow
Shield
- Template:Slot
- Best: Elysian spirit shield
- Good: Crystal shield
- Acceptable: Elidinis' ward (f) / Dragonfire shield
Ammo
- Template:Slot
- Best: Dragon arrow + Dragon dart / Amethyst dart
- Good: Ruby dragon bolts (e) / Diamond dragon bolts (e) (if using crossbow)
- Acceptable: N/A
Gloves
- Template:Slot
- Best: Zaryte vambraces
- Good: Barrows gloves
- Acceptable: N/A
Boots
- Template:Slot
- Best: Echo boots
- Good: Devout boots
- Acceptable: Pegasian boots / Guardian boots
Ring
- Template:Slot
- Best: Lightbearer
- Good: Ring of suffering (i)
- Acceptable: Ring of the gods (i)
Spec Weapon
- Template:Slot
- Best: Eldritch nightmare staff
- Good: Toxic blowpipe
- Acceptable: Saradomin godsword
Mechanics
- Ancestral Glyph: A moving shield that players must stand behind to avoid Zuk's powerful attacks. The Glyph moves horizontally, and players need to follow it while dealing with additional enemies.
- JalTok-Jad: Spawns at 480 HP. Requires prayer switching to counter its powerful attacks. Killing these efficiently is crucial.
- Healers: At 240 HP, Zuk summons healers. Focus on damaging them to prevent Zuk from regenerating health. Prioritize them while staying behind the shield.
- Shield Movement: The shield moves from side to side. Players must adapt their position constantly while maintaining damage on Zuk and handling adds.
Strategy
- Positioning: Stay behind the Ancestral Glyph at all times to avoid Zuk's attacks. Move with the shield and be ready to react to additional enemies.
- Prayer Management: Efficient prayer switching is essential, especially when facing JalTok-Jad and healers. Use protection prayers appropriately to mitigate damage.
- Focus Fire: When healers appear, switch focus to them immediately while ensuring you are still protected from Zuk’s attacks.
- DPS Balance: Maintain steady damage on Zuk while managing adds. Utilize gear and potions to maximize your damage output while conserving supplies for the long fight.
Tips
- Practice: Familiarize yourself with the waves leading up to Zuk to conserve resources for the final fight.
- Patience: The fight can be long and demanding. Stay calm, manage your resources wisely, and focus on positioning and prayer switching.
- Community Help: Consider watching experienced players' strategies or guides to gain more insights and refine your approach.