Difference between revisions of "Grotesque Guardians"
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<big>'''You need to use Ranged+Melee. Use the melee gear below with ranged gear in next tab.'''</big> | <big>'''You need to use Ranged+Melee. Use the melee gear below with ranged gear in next tab.'''</big> | ||
{| class="wikitable sticky-header" style=text-align:center; | {| class="wikitable sticky-header" style=text-align:center; | ||
! <center>Slot</center> !! colspan=" | ! <center>Slot</center> !! colspan="5"|<center>Item (most effective → least effective) </center> | ||
|- | |- | ||
|[[File:Head slot.png|center]] || [[File:Slayer helmet (i).png]] Slayer helm (i) || [[File:black_mask (i).png]] Black Mask (i) || [[File:slayer_helmet.png]] Slayer Helmet || [[File:black_mask.png]] Black Mask | |[[File:Head slot.png|center]] || [[File:Slayer helmet (i).png]] Slayer helm (i) || [[File:black_mask (i).png]] Black Mask (i) || [[File:slayer_helmet.png]] Slayer Helmet || [[File:black_mask.png]] Black Mask || {{NA}} | ||
|- | |- | ||
|[[File:Neck slot.png|center]] || [[File:amulet_of_torture.png]] Amulet of Torture || [[File:amulet_of_fury.png]] Amulet of fury or [[File:amulet_of_blood_fury.png]] Amulet of blood fury || [[File:amulet_of_glory.png]] Amulet of Glory | |[[File:Neck slot.png|center]] || [[File:amulet_of_torture.png]] Amulet of Torture || [[File:amulet_of_fury.png]] Amulet of fury or [[File:amulet_of_blood_fury.png]] Amulet of blood fury || [[File:amulet_of_glory.png]] Amulet of Glory || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Cape slot.png|center]] || [[File:infernal_cape.png]] Infernal Cape || [[File:fire cape.png]] Fire cape || [[File:ranging_cape.png]] Ranging Cape | |[[File:Cape slot.png|center]] || [[File:infernal_cape.png]] Infernal Cape || [[File:fire cape.png]] Fire cape || [[File:ranging_cape.png]] Ranging Cape || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Body slot.png|center]] || [[File:torva platebody.png]] Torva Platebody || [[File:Bandos chestplate.png]] Bandos Chestplate || [[File:Fighter_torso.png]] Fighter Torso || [[File:verac's brassard.png]] Verac's brassard || [[File:black d'hide body.png]] Black D'hide Body | |[[File:Body slot.png|center]] || [[File:torva platebody.png]] Torva Platebody || [[File:Bandos chestplate.png]] Bandos Chestplate || [[File:Fighter_torso.png]] Fighter Torso || [[File:verac's brassard.png]] Verac's brassard || [[File:black d'hide body.png]] Black D'hide Body | ||
|- | |- | ||
|[[File:Legs slot.png|center]] || [[File:torva platelegs.png]] Torva Platelegs|| [[File:Bandos tassets.png]] Bandos Tassets || [[File:Verac's plateskirt.png]] Verac's Plateskirt || [[File:Obsidian_platelegs.png]] Obsidian Platelegs || [[File:dragon platelegs.png]] Dragon Platelegs | |[[File:Legs slot.png|center]] || [[File:torva platelegs.png]] Torva Platelegs|| [[File:Bandos tassets.png]] Bandos Tassets || [[File:Verac's plateskirt.png]] Verac's Plateskirt || [[File:Obsidian_platelegs.png]] Obsidian Platelegs || [[File:dragon platelegs.png]] Dragon Platelegs | ||
|- | |- | ||
|[[File:Weapon slot.png|center]] || [[File:scythe of vitur.png]] Scythe of vitur || [[File:Ghrazi rapier.png]] Ghrazi rapier || [[File:Abyssal tentacle.png]] Abyssal tentacle || [[File:Abyssal whip.png]] Abyssal Whip | |[[File:Weapon slot.png|center]] || [[File:scythe of vitur.png]] Scythe of vitur || [[File:Ghrazi rapier.png]] Ghrazi rapier || [[File:Abyssal tentacle.png]] Abyssal tentacle || [[File:Abyssal whip.png]] Abyssal Whip || {{NA}} | ||
|- | |- | ||
|[[File:Shield slot.png|center]] || [[File:avernic defender.png]] Avernic Defender || [[File:Dragon defender.png]] Dragon Defender || [[File:dragonfire shield.png]] Dragonfire shield | |[[File:Shield slot.png|center]] || [[File:avernic defender.png]] Avernic Defender || [[File:Dragon defender.png]] Dragon Defender || [[File:dragonfire shield.png]] Dragonfire shield || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Ammo slot.png|center]] || [[File: Diamond_bolts_(e).png]] Diamond bolts (e) | |[[File:Ammo slot.png|center]] || [[File: Diamond_bolts_(e).png]] Diamond bolts (e) || {{NA}} || {{NA}} || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Hands slot.png|center]] || [[File:ferocious gloves.png]] Ferocious gloves || [[File:barrows gloves.png]] Barrows gloves | |[[File:Hands slot.png|center]] || [[File:ferocious gloves.png]] Ferocious gloves || [[File:barrows gloves.png]] Barrows gloves || {{NA}} || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Feet slot.png|center]] || [[File:primordial boots.png]] Primordial boots || [[File:Guardian boots.png]] Guardian boots || [[File:dragon boots.png]] Dragon Boots | |[[File:Feet slot.png|center]] || [[File:primordial boots.png]] Primordial boots || [[File:Guardian boots.png]] Guardian boots || [[File:dragon boots.png]] Dragon Boots || {{NA}} || {{NA}} | ||
|- | |- | ||
|[[File:Ring slot.png|center]] || [[File:Berserker ring (i).png]] Berserker ring (i) || [[File:brimstone ring.png]] Brimstone ring|| [[File:archers ring (i).png]] Archer's ring (I) || [[File:warrior ring (i).png]] Warrior ring (i) | |[[File:Ring slot.png|center]] || [[File:Berserker ring (i).png]] Berserker ring (i) || [[File:brimstone ring.png]] Brimstone ring|| [[File:archers ring (i).png]] Archer's ring (I) || [[File:warrior ring (i).png]] Warrior ring (i) || {{NA}} | ||
|- | |- | ||
|[[File:Special attack orb.png]] || [[File:dragon claws.png]] Dragon claws || [[File:toxic blowpipe.png]] Toxic blowpipe || [[File:saradomin godsword.png]] Saradomin godsword || [[File:dragon dagger.png]] Dragon dagger || [[File:Crystal halberd.png]] Crystal halberd | |[[File:Special attack orb.png]] || [[File:dragon claws.png]] Dragon claws || [[File:toxic blowpipe.png]] Toxic blowpipe || [[File:saradomin godsword.png]] Saradomin godsword || [[File:dragon dagger.png]] Dragon dagger || [[File:Crystal halberd.png]] Crystal halberd | ||
|} | |} | ||
|-| | |-| |
Latest revision as of 03:50, 22 April 2023
The Grotesque Guardians are a pair of gargoyles, Dusk and Dawn, found on the Slayer Tower's rooftop, whose entrance is found on the 3rd Floor. In order to access the roof, players must have a Gargoyles slayer task.
Despite Dusk and Dawn being two different entities, killing both guardians only counts as one kill due to the Dusk absorbing Dawn's essence. However, if the player has the Double Trouble perk unlocked, Dawn's death will also be included, although Dusk still needs to be killed and the full boss fight completed in order to receive experience and task progression.
Suggested skills
Mechanics
Attack Styles
- During phases 1-3, Dusk performs a simple melee attack consisting of a swipe with his left arm, dealing up to 15 damage if not protected against. This attack is crush-based, but rolls on the player's slash defence.
- Dawn performs a simple ranged and melee attack:
- The ranged attack deals two separate hits, both with a max hit of 9 if not protected against.
- The melee attack consists of a simple kick that deals up to 15 damage if not protected against.
Damage Immunity
- Dusk's intact stone wing protects him from all types of damage during phases 1 and 3. In phases 2 and 4, he can only be harmed with melee attacks.
- As Dawn is flying above the ground, she can only be harmed with ranged or magic attacks.
Lightning Strike
- During the transition to phase 3, Dawn and Dusk will stand on the left and right side of the rooftop and discharge electrical bolts onto the ground.
- This is indicated with blue circles for Dawn, and orange for Dusk.
- The vortices have a 3x3 AoE (1 tile from the centre), dealing anywhere from 5-10 damage per tick regardless if the player is directly on or adjacent to one. There is a one-second warning frame indicated with a vortex of the respective colour before the player starts taking damage. One of these vortices will always target the player's position when the mechanic initiates.
- The vortices spawn anywhere on the rooftop. They do not stack on each other, and up to three circles may be in close proximity to each other (as in being in range to be damaged by all three).
Trample
- This mechanic is unique to Dusk only.
- This mechanic is active only during phases 2 and 4. Standing underneath Dusk may prompt him to trample the player for 30-40 damage.
Stone Ball
- This mechanic is unique to Dawn only.
- Dawn will fire a stone ball around the player's position.
- The ball has a 3x3 AoE (1 tile from the centre).
- If struck by the ball, the player will become encased in stone, similar to the marble gargoyle's special attack, which essentially acts as a stun (status)|stun for 5 seconds and deals up to 15 damage.
You need to use Ranged+Melee. Use the melee gear below with ranged gear in next tab.
You need to use Ranged+Melee. Use the melee gear below with ranged gear in next tab.