Difference between revisions of "Update Log - 06 June 2022"

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=Guardians of the Rift=
==Changes==
* Capped guardian fragments at 300 in inventory at a time. (AFK Prevention)
* Entrance barrier can now be passed any time throughout the game.
* Start guardian with 10% power.
* Add Mini-gamer gold relic effect when empowering guardian. (50% more power).
* Scaling reduced by 30% per player.
* Cap scaling power at 8 players.
* Players will now always receive abyssal pearls as a reward alongside their normal reward.
* Updated imbued gratitude silver relic description - pouches don't degrade and doesn't work in GoTR.
* Add shift-click empty for containers with "empty" option. (Essence Pouches)
==Fixes==
* Crafting guardian essence with production master, will no longer consume all fragments, only the amount of essence you can hold.
* GotR controller will now properly be removed after leaving minigame.
* "Strong guardian" task is now correctly labeled as elite task.
* "Overcharged guardian" task is now correctly labeled as master task.
=Evil Trees=
* Reduced rate that evil tree roots spawn from 1/10 -> 1/15 chance per successful chop.
* Noted log reward is now 2 logs per damage done to evil tree vice scaling with reward %.
* Increased speed of Evil tree chopping action from 4 -> 3 ticks.
* Implemented increased chance to receive flame equipment from higher tier evil trees. [Elder: 1/2, Magic: 1/3, Yew: 1/4, Maple & Below 1/5]
* Limit on lit fires for damage stages now reset properly.
* Reward percent will now correctly display when inspecting the evil tree.
* Evil tree command will no longer allow teleporting from places it should not be allowed.
* Fixed endlessly claiming rewards from evil tree if interface is not closed.
=Shooting Stars=
* Add confirmation before performing wilderness teleports with shooting star command.
* Shooting star buff will now correctly apply its effects while mining.
* Shooting star command will no longer allow teleporting from places it should not be allowed.
=Woodcutting=
Changes
* Reverted Beaver familiar's special to spawning 1-5 items for it's forage-able items to its inventory.
Fixes
* Woodcutting will no longer yield logs based on the last person to start chopping a tree.
* Fixed chopping ivy not completing task "Building cleaner".
=Collection Log=
=Collection Log=
Changes
* Implemented improvements to message when a collection log item is obtained.
* Implemented improvements to message when a collection log item is obtained.
* Implemented announcement when a player completes a collection log.
* Implemented announcement when a player completes a collection log.
* Removed logs of content which is not currently in game.
* Removed logs of content which is not currently in game.
* Added ability for players to retroactively update their collection logs for untradable items they have collected. To do this simply click on the item in the collection log and re-open the interface.
* Added ability for players to retroactively update their collection logs for untradable items they have collected. To do this simply click on the item in the collection log and re-open the interface.
* Chambers of Xeric, Barrows, and "Buyable" collection log slots will now update correctly.
* Added new collection logs:
* Added new collection logs:
Aerial Fishing
{{Collapsed section|14|'''Expand to view added logs:'''}}
Evil Trees
* Aerial Fishing
Ancient Warriors Equipment
* Evil Trees
Brimstone Chest
* Ancient Warriors Equipment
Basic Boots
* Brimstone Chest
Crystal Chest
* Basic Boots
Dragon Armory
* Crystal Chest
Dragon Arsenal
* Dragon Armory
Elven Crystal Chest
* Dragon Arsenal
Fancy Magic Sticks
* Elven Crystal Chest
Fire Spirits
* Fancy Magic Sticks
Fremennik Trial
* Fire Spirits
Granite Get-Up
* Fremennik Trial
Karuulm Slayer Dungeon
* Granite Get-Up
Larrans Chest
* Karuulm Slayer Dungeon
Marks of Grace
* Larrans Chest
Mystic Monopoly
* Marks of Grace
Risky Robes
* Mystic Monopoly
Slayer
* Risky Robes
Slayer Heads
* Slayer
TzHaar
* Slayer Heads
Miscellaneous
* TzHaar
 
* Miscellaneous
Fixes
{{Collapsed section end}}
* Chambers of Xeric, Barrows, and "Buyable" collection log slots will now update correctly.


=Tasks=
=Tasks=
Changes
* When expanding information in achievement interface, added game message to show progress of current task if it has been started.
* When expanding information in achievement interface, added game message to show progress of current task if it has been started.
* Task closet billionaire now requires a total of max cash stack over time donated into the well vice all at once.
* Task closet billionaire now requires a total of max cash stack over time donated into the well vice all at once.
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* Skilling outfit tasks now complete when the outfit is equipped, vice obtained.
* Skilling outfit tasks now complete when the outfit is equipped, vice obtained.
* "Young, wild, and caught" task no longer requires the young imp to be caught barehanded.
* "Young, wild, and caught" task no longer requires the young imp to be caught barehanded.
* Any PoH chair spot will now allow completion of task "Sit" instead of only one.
* "Has he heard of fridges" task will no completed when Flesh spoilers second phase is defeated.
* "Not a nice magical staff" task can now be completed if trident of the seas (full) is completed in the collection log (in addition to uncharged trident).
* Removed and Added the following Tasks:
* Removed and Added the following Tasks:
REMOVED TASKS:
{{Collapsed section|14|'''Expand to view removed tasks:'''}}
* "Retire the Sire II", "MASTER", "Defeat the Abyssal Sire without using magic or melee."
* "Retire the Sire II", "MASTER", "Defeat the Abyssal Sire without using magic or melee."
* "Thank you, Nex(t) III", "MASTER", "Kill Nex solo without using melee during any portion of the fight."
* "Thank you, Nex(t) III", "MASTER", "Kill Nex solo without using melee during any portion of the fight."
Line 95: Line 55:
* "One of us IV", "ELITE", "Wield every barrows set after completing the barrows collection log."
* "One of us IV", "ELITE", "Wield every barrows set after completing the barrows collection log."
* "Crushed it.", "HARD", "Defeat the Grotesque Gaurdians."
* "Crushed it.", "HARD", "Defeat the Grotesque Gaurdians."
ADDED TASKS:
{{Collapsed section end}}
{{Collapsed section|14|'''Expand to view added tasks:'''}}
* "Grave Robbing I", "HARD", "Equip a weapon you looted from the Barrows chest."
* "Grave Robbing I", "HARD", "Equip a weapon you looted from the Barrows chest."
* "Grave Robbing II", "HARD", "Equip a helmet you looted from the Barrows chest."
* "Grave Robbing II", "HARD", "Equip a helmet you looted from the Barrows chest."
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* "Pyromaniac", "ELITE", "Equip a full Pyromancer outfit."
* "Pyromaniac", "ELITE", "Equip a full Pyromancer outfit."
* "Fish are Friends", "ELITE", "Equip a full Angler outfit."
* "Fish are Friends", "ELITE", "Equip a full Angler outfit."
{{Collapsed section end}}


Fixes
=Guardians of the Rift=
* Any PoH chair spot will now allow completion of task "Sit" instead of only one.
* Capped guardian fragments at 300 in inventory at a time. (AFK Prevention)
* "Has he heard of fridges" task will no completed when Flesh spoilers second phase is defeated.
* Entrance barrier can now be passed any time throughout the game.
* "Not a nice magical staff" task can now be completed if trident of the seas (full) is completed in the collection log (in addition to uncharged trident).
* Start guardian with 10% power.
* Add Mini-gamer gold relic effect when empowering guardian. (50% more power).
* Scaling reduced by 30% per player.
* Cap scaling power at 8 players.
* Players will now always receive abyssal pearls as a reward alongside their normal reward.
* Updated imbued gratitude silver relic description - pouches don't degrade and doesn't work in GoTR.
* Add shift-click empty for containers with "empty" option. (Essence Pouches)
* Crafting guardian essence with production master, will no longer consume all fragments, only the amount of essence you can hold.
* GotR controller will now properly be removed after leaving minigame.
* "Strong guardian" task is now correctly labeled as elite task.
* "Overcharged guardian" task is now correctly labeled as master task.
 
=Evil Trees=
* Reduced rate that evil tree roots spawn from 1/10 -> 1/15 chance per successful chop.
* Noted log reward is now 2 logs per damage done to evil tree vice scaling with reward %.
* Increased speed of Evil tree chopping action from 4 -> 3 ticks.
* Implemented increased chance to receive flame equipment from higher tier evil trees. [Elder: 1/2, Magic: 1/3, Yew: 1/4, Maple & Below 1/5]
* Limit on lit fires for damage stages now reset properly.
* Reward percent will now correctly display when inspecting the evil tree.
* Evil tree command will no longer allow teleporting from places it should not be allowed.
* Fixed endlessly claiming rewards from evil tree if interface is not closed.
 
=Shooting Stars=
* Add confirmation before performing wilderness teleports with shooting star command.
* Shooting star buff will now correctly apply its effects while mining.
* Shooting star command will no longer allow teleporting from places it should not be allowed.
 
=Woodcutting=
* Reverted Beaver familiar's special to spawning 1-5 items for it's forage-able items to its inventory.
* Woodcutting will no longer yield logs based on the last person to start chopping a tree.
* Fixed chopping ivy not completing task "Building cleaner".


=Houses=
=Houses=
Changes
* Lovekengj perk of a random DG potion will now only yield skill boosting potions.
* Lovekengj perk of a random DG potion will now only yield skill boosting potions.
Fixes
* Arceuus house members no longer have an incorrect runecrafting multiplier as compared to other houses.
* Arceuus house members no longer have an incorrect runecrafting multiplier as compared to other houses.
* Arceuus house aura active effect of unlimited runes now properly allows casting of spells.
* Arceuus house aura active effect of unlimited runes now properly allows casting of spells.


=Miscellaneous=
=Miscellaneous=
Changes
* Added in-game sound effects for most weapons. (Credit to Mussolini)
* Added in-game sound effects for most weapons. (Credit to Mussolini)
* Removed World Firsts leaderboards.
* Removed World Firsts leaderboards.
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* Added shift click empty to rune pouches.
* Added shift click empty to rune pouches.
* Revenants now drop uncharged variant of the OSRS wilderness weapons.
* Revenants now drop uncharged variant of the OSRS wilderness weapons.
Fixes
* Fixed broken staircase to enter and exit Jatizso Mine.
* Fixed broken staircase to enter and exit Jatizso Mine.
* Fixed broken "tree" obstacle in the Advanced gnome obstacle course.
* Fixed broken "tree" obstacle in the Advanced gnome obstacle course.

Latest revision as of 06:47, 8 March 2023

Collection Log

  • Implemented improvements to message when a collection log item is obtained.
  • Implemented announcement when a player completes a collection log.
  • Removed logs of content which is not currently in game.
  • Added ability for players to retroactively update their collection logs for untradable items they have collected. To do this simply click on the item in the collection log and re-open the interface.
  • Chambers of Xeric, Barrows, and "Buyable" collection log slots will now update correctly.
  • Added new collection logs:

Expand to view added logs:

  • Aerial Fishing
  • Evil Trees
  • Ancient Warriors Equipment
  • Brimstone Chest
  • Basic Boots
  • Crystal Chest
  • Dragon Armory
  • Dragon Arsenal
  • Elven Crystal Chest
  • Fancy Magic Sticks
  • Fire Spirits
  • Fremennik Trial
  • Granite Get-Up
  • Karuulm Slayer Dungeon
  • Larrans Chest
  • Marks of Grace
  • Mystic Monopoly
  • Risky Robes
  • Slayer
  • Slayer Heads
  • TzHaar
  • Miscellaneous

Tasks

  • When expanding information in achievement interface, added game message to show progress of current task if it has been started.
  • Task closet billionaire now requires a total of max cash stack over time donated into the well vice all at once.
  • Updated description for Lord of the rings (only required all rings to be obtained) & removed dragon hatchet from task.
  • Moved Capernixcus II, Almost Unkillable II, and Virtual II to grandmaster tier.
  • Skilling outfit tasks now complete when the outfit is equipped, vice obtained.
  • "Young, wild, and caught" task no longer requires the young imp to be caught barehanded.
  • Any PoH chair spot will now allow completion of task "Sit" instead of only one.
  • "Has he heard of fridges" task will no completed when Flesh spoilers second phase is defeated.
  • "Not a nice magical staff" task can now be completed if trident of the seas (full) is completed in the collection log (in addition to uncharged trident).
  • Removed and Added the following Tasks:

Expand to view removed tasks:

  • "Retire the Sire II", "MASTER", "Defeat the Abyssal Sire without using magic or melee."
  • "Thank you, Nex(t) III", "MASTER", "Kill Nex solo without using melee during any portion of the fight."
  • "The Master of Slayer", "MASTER", "Unlock everything from the Slayer reward shop."
  • "Guillotine", "HARD", "Wield a Dharok's greataxe you got from the barrows chest."
  • "Flail thee well", "HARD", "Wield a Verac's flail you got from the barrows chest."
  • "Bongos", "HARD", "Wield Torag's hammers you got from the barrows chest."
  • "Not to be confused with a leaf bladed spear", "HARD", "Wield Guthan's spear you got from the barrows chest."
  • "The 2005 meta", "HARD", "Wield a Karil's crossbow you got from the barrows chest."
  • "Pls buff", "HARD", "Wield an Ahrim's staff you got from a barrows chest."
  • "One of us IV", "ELITE", "Wield every barrows set after completing the barrows collection log."
  • "Crushed it.", "HARD", "Defeat the Grotesque Gaurdians."

Expand to view added tasks:

  • "Grave Robbing I", "HARD", "Equip a weapon you looted from the Barrows chest."
  • "Grave Robbing II", "HARD", "Equip a helmet you looted from the Barrows chest."
  • "Grave Robbing III", "HARD", "Equip a piece of body gear you looted from the Barrows chest."
  • "Grave Robbing IV", "HARD", "Equip a piece of leg gear you looted from the Barrows chest."
  • "Jacked up", "ELITE", "Equip a full Lumberjack outfit."
  • "Graceful", "ELITE", "Equip a full graceful outfit."
  • "Pyromaniac", "ELITE", "Equip a full Pyromancer outfit."
  • "Fish are Friends", "ELITE", "Equip a full Angler outfit."

Guardians of the Rift

  • Capped guardian fragments at 300 in inventory at a time. (AFK Prevention)
  • Entrance barrier can now be passed any time throughout the game.
  • Start guardian with 10% power.
  • Add Mini-gamer gold relic effect when empowering guardian. (50% more power).
  • Scaling reduced by 30% per player.
  • Cap scaling power at 8 players.
  • Players will now always receive abyssal pearls as a reward alongside their normal reward.
  • Updated imbued gratitude silver relic description - pouches don't degrade and doesn't work in GoTR.
  • Add shift-click empty for containers with "empty" option. (Essence Pouches)
  • Crafting guardian essence with production master, will no longer consume all fragments, only the amount of essence you can hold.
  • GotR controller will now properly be removed after leaving minigame.
  • "Strong guardian" task is now correctly labeled as elite task.
  • "Overcharged guardian" task is now correctly labeled as master task.

Evil Trees

  • Reduced rate that evil tree roots spawn from 1/10 -> 1/15 chance per successful chop.
  • Noted log reward is now 2 logs per damage done to evil tree vice scaling with reward %.
  • Increased speed of Evil tree chopping action from 4 -> 3 ticks.
  • Implemented increased chance to receive flame equipment from higher tier evil trees. [Elder: 1/2, Magic: 1/3, Yew: 1/4, Maple & Below 1/5]
  • Limit on lit fires for damage stages now reset properly.
  • Reward percent will now correctly display when inspecting the evil tree.
  • Evil tree command will no longer allow teleporting from places it should not be allowed.
  • Fixed endlessly claiming rewards from evil tree if interface is not closed.

Shooting Stars

  • Add confirmation before performing wilderness teleports with shooting star command.
  • Shooting star buff will now correctly apply its effects while mining.
  • Shooting star command will no longer allow teleporting from places it should not be allowed.

Woodcutting

  • Reverted Beaver familiar's special to spawning 1-5 items for it's forage-able items to its inventory.
  • Woodcutting will no longer yield logs based on the last person to start chopping a tree.
  • Fixed chopping ivy not completing task "Building cleaner".

Houses

  • Lovekengj perk of a random DG potion will now only yield skill boosting potions.
  • Arceuus house members no longer have an incorrect runecrafting multiplier as compared to other houses.
  • Arceuus house aura active effect of unlimited runes now properly allows casting of spells.

Miscellaneous

  • Added in-game sound effects for most weapons. (Credit to Mussolini)
  • Removed World Firsts leaderboards.
  • Inflammable silver relic now protects you from dragon fire as if you are wearing an anti dragon shield vice an antifire potion.
  • Increased frequency of chemical geysers in alchemical hydra lair from 15 sec -> 12 sec.
  • Nex instance price reduced from 10,000,000 to 5,000,000 GP.
  • Replaced Pre-EOC dragon metal shards from Tormented demon drop table with OSRS equivalents to match drop from Adamant and Rune dragons.
  • Replaced Pre-EOC fishing out with with OSRS equivalent Angler outfit.
  • Added announcement when receiving a piece of barrows armor.
  • Potions can now be made with their 4-Dose variant. This will yield a 4-dose product as well and give additional xp for the extra dose made.
  • Runecrafting XP will be awarded for any additional runes crafted from the Raiments of the Eye outfit or the Arceuus house perk.
  • Removed the ability to purchase items which are not currently implemented from the DG reward shop.
  • Nerfed the Toxic Blowpipe and darts to the correct OSRS stats.
  • Added shift click empty to rune pouches.
  • Revenants now drop uncharged variant of the OSRS wilderness weapons.
  • Fixed broken staircase to enter and exit Jatizso Mine.
  • Fixed broken "tree" obstacle in the Advanced gnome obstacle course.
  • Birdhouses can will no longer consume multiple birdhouses or award multiple rewards if clicked rapidly.
  • Rotated pottery wheel in Lovakengj house so that it is now able to be used.
  • Corrected IDs of frost dragon bones dropped by the Skeletal horror to match the rest of the frost dragon bones in game.
  • Smouldering stones are now properly consumed when creating infernal tools.
  • Fixed issue causing Nex to be able to follow players outside of instance.
  • Corrected an incorrect Dragon med helm id being given from barrows chests.
  • Fixed broken skillcape models showing purple trim.
  • Additional looting bags will no longer drop if a players looting bag is in its open state.