Difference between revisions of "Slayer"
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==Introduction== | ==Introduction== | ||
To receive a | To receive a Slayer task, players must visit one of nine masters throughout Zeah. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming they use the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific [[Slayer equipment|items]] to deal damage or Slayer-specific [[armour]] to prevent stat reduction. | ||
The [[Slayer equipment]] necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to | The [[Slayer equipment]] necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or [[Magic]]. | ||
One of the things the masters sell is an [[enchanted gem]]. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 [[coin]] each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a [[combat bracelet]], which will update the player every 10 kills while worn. | One of the things the masters sell is an [[enchanted gem]]. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 [[coin]] each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a [[combat bracelet]], which will update the player every 10 kills while worn. | ||
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'''Note:''' Skipping assignments through Turael is '''not''' a recommended choice, as it's better to gain [[Slayer points]] from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks. | '''Note:''' Skipping assignments through Turael is '''not''' a recommended choice, as it's better to gain [[Slayer points]] from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks. | ||
==Slayer Equipment== | |||
{| class="wikitable sortable align-center-1 align-center-2" | |||
|+ '''Slayer equipment''' | |||
|- | |||
! {{SCP|Slayer}} Level | |||
! colspan="2" | Item | |||
! class="unsortable" | Cost from Slayer Equipment shop /<br/>Other methods of obtaining | |||
! class="unsortable" | Use(s) | |||
|- | |||
| 1 | |||
| {{plinkt|Enchanted gem}} | |||
| 1 coin | |||
| | |||
* Contacting Slayer masters | |||
* Checking how many kills are left for the assigned task | |||
* Making [[Slayer Ring]]s (with 75 [[Crafting]] and after unlocking the Ring Bling perk for 300 [[Slayer reward point]]s) | |||
|- | |||
| 1 | |||
| {{plinkt|Expeditious bracelet}} | |||
| Cast [[Lvl-1 Enchant]] on an [[opal bracelet]] | |||
| | |||
* Provides a 25% chance for a monster killed to count as two kills toward the player's slayer assignment | |||
* Has 30 charges | |||
* Has no stats | |||
|- | |||
| 1 | |||
| {{plinkt|Bracelet of slaughter}} | |||
| Cast [[Lvl-3 Enchant]] on a [[topaz bracelet]] | |||
| | |||
* Provides a 25% chance for a slayer assignment kill to not count as a kill towards it, but still giving slayer experience | |||
* Has 30 charges | |||
* Has no stats | |||
|- | |||
| 1 | |||
| {{plinkt|Black mask}} | |||
| Dropped by [[Cave horror]]s | |||
| | |||
* Gives a +16.67% [[Attack]] and [[Strength]] boost against the players Slayer assignment | |||
* Has [[Defence]] bonuses equal to that of a [[black med helm]] | |||
* Requires 10 Defence, 20 Strength, and 40 [[Combat level|Combat]] to wear | |||
|- | |||
| 1 | |||
| {{plinkt|Black mask (i)}} | |||
| Imbued version of the Black mask, costing 1,250,000 points at the [[Nightmare Zone]] | |||
| | |||
* Provides an additional +15% [[Ranged]] accuracy and strength and +15% [[Magic]] accuracy and damage boost against the players Slayer assignment | |||
* Requires 10 Defence, 20 Strength, and 40 Combat to wear | |||
|- | |||
| 1 | |||
| {{plinkp|Slayer helmet}} {{plinkp|Slayer helmet (i)}} | |||
| [[Slayer helmet]] ([[Slayer helmet (i)|imbued]]) | |||
| Free, after purchasing the ability to make it for 400 [[Slayer reward points]] | |||
| | |||
* Crafted from a [[spiny helmet]], a [[facemask]], a pair of [[earmuffs]], a [[nosepeg]], an uncharged [[black mask]], and an [[enchanted gem]] with 55 [[Crafting]], plus a pair of [[reinforced goggles]] if [[A Porcine of Interest]] has been completed | |||
* Provides the protection of its component pieces, the +16.67% Attack and Strength boost of an uncharged black mask, and Defence bonuses equal to that of a [[rune full helm]] | |||
* Can also be imbued if the black mask used to make it hasn't already been imbued, giving +15% bonuses to Ranged and Magic | |||
* Requires 10 Defence to wear{{fact|Need verification as to whether or not Strength and Combat levels are required as well}} | |||
|- | |||
| 1 | |||
| {{plinkt|Reinforced goggles}} | |||
| | |||
* Free from [[Spria]], after partial completion of [[A Porcine of Interest]] | |||
* 100 coins, after the completion of A Porcine of Interest | |||
| | |||
* Protecting against [[Sourhog|Sourhogs']] attacks | |||
* Has no stats | |||
|- | |||
| 1 | |||
| {{plinkt|Granite boots}} | |||
| Dropped by [[wyverns]] in the [[Wyvern Cave]] | |||
| | |||
* Protecting from the extreme heat of the floor of the [[Karuulm Slayer Dungeon]] | |||
* Increased [[Melee]] and [[Defence]] bonuses compared to [[boots of stone]], superior to [[rune boots]] | |||
* Requires 50 Defence and [[Strength]] to wear | |||
|- | |||
| 1 | |||
| {{plinkt|Shayzien armour|pic=Shayzien body (5)}} | |||
| Dropped by soldiers at the [[Combat Ring (Shayzien)|Combat Ring]] in the [[Shayzien Encampment]] | |||
| | |||
* Protecting from the poison attack of the [[lizardman shaman]]s | |||
* Tier 5 armour has [[Defence]] bonuses between [[steel armour]] and [[black armour]] | |||
* Requires 20 Defence to wear | |||
|- | |||
| 10 | |||
| Although the Facemask requires level 10 Slayer to equip, the player cannot hurt Dust devils until level 65 Slayer. Similarly, the Witchwood icon can be equipped at level 35 Slayer, but players cannot harm Cave horrors until level 58 Slayer. What's more odd is that the Nose peg can't be worn until 60 Slayer, but the Slayer helmet, which contains a Nose peg, can be worn at any level, as long as the person has sufficient Slayer reward points to buy the ability. | |||
| {{plinkt|Facemask}} | |||
| 200 coins | |||
| | |||
* Protecting against the environment within the [[Smoke Dungeon]], and against [[Dust devil]]s' attacks | |||
* Has no stats | |||
|- | |||
| 15 | |||
| {{plinkt|Earmuffs}} | |||
| 200 coins | |||
| | |||
* Protecting against [[Banshee]]s | |||
* Has no stats | |||
|- | |||
| 20Cannot be equipped and thus do not have a Slayer level requirement to use, but are only useful at these levels, as that is the level their respective monsters require. | |||
| {{plinkt|Bag of salt}} | |||
| 10 coins each | |||
| Finishing off [[Rock slug]]s (one per slug) | |||
|- | |||
| 22< | |||
| {{plinkt|Ice cooler}} | |||
| 1 coin each | |||
| Finishing off [[Desert lizard]]s (one per lizard) | |||
|- | |||
| 25 | |||
| {{plinkt|Mirror shield}} | |||
| 5000 coins | |||
| | |||
* Protecting against [[Basilisk]]s and [[Cockatrice]] | |||
* Requires 20 Defence to wield | |||
|- | |||
| 32 | |||
| {{plinkt|Fishing explosive}} | |||
| 60 coins | |||
| | |||
* Luring [[Mogre]]s | |||
* Instantly awakening the [[Kraken]] boss | |||
|- | |||
| 33 | |||
| {{plinkp|Lit bug lantern}}||[[Unlit bug lantern]] | |||
| 130 coins | |||
| | |||
* Harming [[Harpie Bug Swarm]]s | |||
* Equipped in shield slot, '''must be lit''' to work | |||
* Requires 33 [[Firemaking]] to light | |||
* Has no stats | |||
|- | |||
| 35 | |||
| {{plinkt|Spiny helmet}} | |||
| 650 coins | |||
| | |||
* Protecting against [[Wall beast]]s | |||
* Has [[Defence]] bonuses equal to that of a [[steel full helm]] | |||
* Requires 5 Defence to equip | |||
|- | |||
| 35 | |||
| {{plinkt|Witchwood icon}} | |||
| 900 coins | |||
| Protecting against [[Cave horror]]s | |||
|- | |||
| 37 | |||
| {{plinkt|Insulated boots}} | |||
| 200 coins | |||
| Protecting against [[Killerwatt]]s | |||
|- | |||
| 39 | |||
| {{plinkt|Slayer bell}} | |||
| 150 coins | |||
| Luring [[Molanisk]]s | |||
|- | |||
| 42 | |||
| {{plinkt|Slayer gloves}} | |||
| 200 coins | |||
| Protecting against [[Fever spider]]s | |||
|- | |||
| 44 | |||
| {{plinkt|Boots of stone}} | |||
| 200 coins | |||
| Protecting from the extreme heat of the floor of the [[Karuulm Slayer Dungeon]] | |||
|- | |||
| 44 | |||
| {{plinkt|Boots of brimstone}} | |||
| Using a [[drake's claw]] on a pair of [[boots of stone]] | |||
| | |||
* Protecting from the extreme heat of the floor of the [[Karuulm Slayer Dungeon]] | |||
* Increased [[Defence]], [[Ranged]], and [[Magic]] bonuses compared to [[boots of stone]], superior to [[Snakeskin boots|snakeskin]] or [[mystic boots]] | |||
* Requires 70 Defence, Ranged, and Magic to wear | |||
|- | |||
| 55 | |||
| {{plinkt|Leaf-bladed spear}} | |||
| 31,000 coins | |||
| | |||
* Killing [[Turoth]]s and [[Kurask]]s | |||
* Requires 50 Attack to wield | |||
|- | |||
| 55 | |||
| {{plinkt|Leaf-bladed sword}} | |||
| Dropped by [[Turoth]]s and [[Kurask]]s | |||
| | |||
* Killing [[Turoth]]s and [[Kurask]]s | |||
* Requires 50 Attack to wield | |||
|- | |||
| 55 | |||
| {{plinkt|Leaf-bladed battleaxe}} | |||
| Dropped by [[Kurask]]s | |||
| | |||
* Killing [[Turoth]]s and [[Kurask]]s | |||
* 17.5% damage buff compared to leaf-bladed spear or sword | |||
* Requires 65 Attack to wield | |||
|- | |||
| 55 | |||
| {{plinkt|Slayer's staff}} | |||
| 21,000 coins | |||
| | |||
* Allowing the use of the [[Slayer Dart]] spell to kill Turoths and Kurasks | |||
* Requires 50 [[Magic]] to wield | |||
|- | |||
| 55 | |||
| {{plinkt|Slayer's staff (e)}} | |||
| Using a [[Slayer's enchantment]] on a Slayer's staff | |||
| | |||
* Has increased power when casting Slayer Dart compared to the regular Slayer's staff | |||
* Has 2,500 charges | |||
* Requires 75 [[Magic]] to wield | |||
|- | |||
| 55 | |||
| {{plinkt|Broad arrows}} | |||
| | |||
* 60 coins each | |||
* 250 arrows for 35 Slayer reward points | |||
| Killing [[Turoth]]s and [[Kurask]]s | |||
|- | |||
| 55 | |||
| {{plinkt|Broad bolts}} | |||
| 250 bolts for 35 Slayer reward points | |||
| Killing [[Turoth]]s and [[Kurask]]s | |||
|- | |||
| 55 | |||
| {{plinkt|Broad arrowheads}} | |||
| 55 coins | |||
| Fletching broad arrows, after purchasing the ability to do so, with 52 [[Fletching]] | |||
|- | |||
| 55 | |||
| {{plinkt|Unfinished broad bolts}} | |||
| 55 coins | |||
| Fletching broad-tipped bolts, after purchasing the ability to do so, with 55 [[Fletching]] | |||
|- | |||
| 55 | |||
| {{plinkt|Broad arrowhead pack}} | |||
| 5500 coins | |||
| A pack containing 100 broad arrowheads | |||
|- | |||
| 55 | |||
| {{plinkt|Unfinished broad bolt pack}} | |||
| 5500 coins | |||
| A pack containing 100 unfinished broad bolts | |||
|- | |||
| 57 | |||
| {{plinkt|Fungicide spray}} | |||
| 300 coins | |||
| Finishing off [[Mutated Zygomite]]s (10 per refill) | |||
|- | |||
| 57 | |||
| {{plinkt|Fungicide}} | |||
| 10 coins each | |||
| Refilling Fungicide spray | |||
|- | |||
| 60 | |||
| {{plinkt|Nose peg}} | |||
| 200 coins | |||
| Protecting against [[Aberrant spectre]]s | |||
|- | |||
| 75 | |||
| {{plinkt|Rock hammer}} | |||
| 500 coins | |||
| Finishing off [[Gargoyle]]s (this item is not equippable) | |||
|- | |||
| 75 | |||
| {{plinkt|Rock thrownhammer}} | |||
| 200 coins | |||
| Finishing off [[Gargoyle]]s (one per gargoyle - this item is not equippable) | |||
|} |
Revision as of 16:45, 7 March 2022
Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage. Players must visit a Slayer master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster.
Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. Slayer is a very profitable skill to train, as high levelled Slayer monsters, such as Slayer bosses have a multitude of both rare and valuable drops.
Introduction
To receive a Slayer task, players must visit one of nine masters throughout Zeah. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming they use the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.
The Slayer equipment necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.
One of the things the masters sell is an enchanted gem. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 coin each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a combat bracelet, which will update the player every 10 kills while worn.
Players who have unlocked the Lunar Spells can also use the NPC Contact spell in order to receive a new assignment from a Slayer master of their choosing. The Slayer gems automatically put you through to the Slayer master who will be best for training you; this may not be the one who gave you the assignment. It is advised to use the master the Slayer gems contact you to.
The masters vary in the level of difficulty of their assignments; several of them require certain combat levels before you may get assignments from them. If you go to a Slayer master that is too hard for you, Turael in Burthorpe may consider giving you an easier assignment if the task is something that he doesn't normally assign. For example, if Duradel assigns you desert lizards, then Turael cannot change your task, as he too assigns desert lizards. All slayer masters can assign the same monsters as the masters below them; however, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster.
Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.
Slayer Equipment
Level | Item | Cost from Slayer Equipment shop / Other methods of obtaining |
Use(s) | ||
---|---|---|---|---|---|
1 | Enchanted gem | 1 coin |
| ||
1 | Expeditious bracelet | Cast Lvl-1 Enchant on an opal bracelet |
| ||
1 | Bracelet of slaughter | Cast Lvl-3 Enchant on a topaz bracelet |
| ||
1 | Black mask | Dropped by Cave horrors |
| ||
1 | Black mask (i) | Imbued version of the Black mask, costing 1,250,000 points at the Nightmare Zone | |||
1 | Slayer helmet (imbued) | Free, after purchasing the ability to make it for 400 Slayer reward points |
| ||
1 | Reinforced goggles |
|
| ||
1 | Granite boots | Dropped by wyverns in the Wyvern Cave |
| ||
1 | Shayzien armour | Dropped by soldiers at the Combat Ring in the Shayzien Encampment |
| ||
10 | Although the Facemask requires level 10 Slayer to equip, the player cannot hurt Dust devils until level 65 Slayer. Similarly, the Witchwood icon can be equipped at level 35 Slayer, but players cannot harm Cave horrors until level 58 Slayer. What's more odd is that the Nose peg can't be worn until 60 Slayer, but the Slayer helmet, which contains a Nose peg, can be worn at any level, as long as the person has sufficient Slayer reward points to buy the ability. | Facemask | 200 coins |
| |
15 | Earmuffs | 200 coins |
| ||
20Cannot be equipped and thus do not have a Slayer level requirement to use, but are only useful at these levels, as that is the level their respective monsters require. | Bag of salt | 10 coins each | Finishing off Rock slugs (one per slug) | ||
22< | Ice cooler | 1 coin each | Finishing off Desert lizards (one per lizard) | ||
25 | Mirror shield | 5000 coins |
| ||
32 | Fishing explosive | 60 coins | |||
33 | Unlit bug lantern | 130 coins |
| ||
35 | Spiny helmet | 650 coins |
| ||
35 | Witchwood icon | 900 coins | Protecting against Cave horrors | ||
37 | Insulated boots | 200 coins | Protecting against Killerwatts | ||
39 | Slayer bell | 150 coins | Luring Molanisks | ||
42 | Slayer gloves | 200 coins | Protecting against Fever spiders | ||
44 | Boots of stone | 200 coins | Protecting from the extreme heat of the floor of the Karuulm Slayer Dungeon | ||
44 | Boots of brimstone | Using a drake's claw on a pair of boots of stone |
| ||
55 | Leaf-bladed spear | 31,000 coins | |||
55 | Leaf-bladed sword | Dropped by Turoths and Kurasks | |||
55 | Leaf-bladed battleaxe | Dropped by Kurasks | |||
55 | Slayer's staff | 21,000 coins |
| ||
55 | Slayer's staff (e) | Using a Slayer's enchantment on a Slayer's staff |
| ||
55 | Broad arrows |
|
Killing Turoths and Kurasks | ||
55 | Broad bolts | 250 bolts for 35 Slayer reward points | Killing Turoths and Kurasks | ||
55 | File:Broad arrowheads.png | Broad arrowheads | 55 coins | Fletching broad arrows, after purchasing the ability to do so, with 52 Fletching | |
55 | File:Unfinished broad bolts.png | Unfinished broad bolts | 55 coins | Fletching broad-tipped bolts, after purchasing the ability to do so, with 55 Fletching | |
55 | Broad arrowhead pack | 5500 coins | A pack containing 100 broad arrowheads | ||
55 | Unfinished broad bolt pack | 5500 coins | A pack containing 100 unfinished broad bolts | ||
57 | Fungicide spray | 300 coins | Finishing off Mutated Zygomites (10 per refill) | ||
57 | Fungicide | 10 coins each | Refilling Fungicide spray | ||
60 | Nose peg | 200 coins | Protecting against Aberrant spectres | ||
75 | Rock hammer | 500 coins | Finishing off Gargoyles (this item is not equippable) | ||
75 | Rock thrownhammer | 200 coins | Finishing off Gargoyles (one per gargoyle - this item is not equippable) |