Difference between revisions of "Summoning"

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==Scrolls==
==Scrolls==
Summoning scrolls are required to perform a familiar's special move. The special moves the scrolls can perform vary widely and are tied to the familiar. You must have the familiar summoned that the scrolls are tied to in order to use them. Using a scroll does not use any summoning points. Instead, it uses Summoning spell points. Players must have enough points on the spell point bar to perform the action.
Scrolls are created by converting charged familiar pouches into scrolls at an obelisk. One pouch can be converted into 10 scrolls that are tied to the familiar the pouch was fused with.


==Familiars==
==Familiars==
Familiars are creatures that players may summon in order to help them with various tasks. The familiars have many different abilities, from boosting skills to aiding you in combat. All familiars have a special move which can be activated with Summoning scrolls. Only one familiar can be summoned at a time, and must be dismissed before another can be summoned.
In order to summon a familiar, players must use the "Summon" option on a Summoning pouch. Summoning familiars costs summoning points (similar again to Prayer points). While a familiar is out, summoning points will be slowly drained until they reach 0, again similar to prayer. The familiar does not disappear when the points reach 0, but any right-click abilities will be unavailable until the summoning points are recharged. Summoning points must be recharged at an obelisk or a small obelisk, by using Summoning potions or Super restore potions, or with the Ardougne cloak 4 when a familiar is present.

Revision as of 01:17, 13 March 2022

Summoning.png

Summoning is a skill that focuses on summoning familiars from the Spirit Plane by creating and using summoning pouches. Each familiar has a unique ability that requires a Summoning scroll, made from a corresponding pouch, to use. Familiars have a wide variety of uses, from fighting in combat to carrying items to providing invisible boosts to other skills.

Similar to Prayer, Summoning requires points to summon familiars and utilise their abilities. Summoning points are drained when Familiars are summoned. Summoning points are typically recharged by interacting with large or small obelisks. Alternatively, Summoning points may be restored through the use of Summoning potions or Super Restore Potions.

How to train

The crux of Summoning lies within two areas:

  • The creation of Summoning pouches, which are imbued with the essence of familiars from the Spirit Plane.
  • The creation of scrolls that enable the unique special abilities of each familiar.
Item Description
Pouch
Pouch
An empty pouch is one of the required base items for each Summoning pouch; all other required ingredients are placed inside the pouch. Pouches may be purchased from Summoning shops, and may also be obtaining by catching Spirit Implings (54 Hunter).
Spirit shards
Spirit shards
Spirit shards (shards) are required ingredients in each Summoning pouch. Depending on the pouch being created, anywhere from 1 to 222 shards may be required per pouch. Thus, spirit shards are an integral item to keep on-hand when training the skill.
Charm
Charm
Charms are required ingredients in each Summoning pouch. The type of charm required varies depending on the type of pouch being created, but one (1) charm is always required. Charms are not tradeable items, and can only be obtained from NPC's as monster drops or otherwise.
Tertiary
Tertiary
Tertiary Summoning ingredients are the deciding ingredient as to which pouch will be made. Because of this, there are many possible tertiary Summoning ingredients. Many of these tertiary ingredients are difficult or dangerous to obtain, rare drops, and/or non-tradeable with other players. Furthermore, some pouches require two tertiary ingredients.

Pouches

The creation of Summoning pouches is the main method of gaining experience in the Summoning skill, and are used to summon familiars. The creation of a pouch is relatively simple: it is created by infusing the appropriate items at an obelisk, and can then be used to summon a familiar. Summoning pouches are destroyed when used to summon familiars, and are not restored to the player when the familiar departs.

Scrolls

Summoning scrolls are required to perform a familiar's special move. The special moves the scrolls can perform vary widely and are tied to the familiar. You must have the familiar summoned that the scrolls are tied to in order to use them. Using a scroll does not use any summoning points. Instead, it uses Summoning spell points. Players must have enough points on the spell point bar to perform the action.

Scrolls are created by converting charged familiar pouches into scrolls at an obelisk. One pouch can be converted into 10 scrolls that are tied to the familiar the pouch was fused with.

Familiars

Familiars are creatures that players may summon in order to help them with various tasks. The familiars have many different abilities, from boosting skills to aiding you in combat. All familiars have a special move which can be activated with Summoning scrolls. Only one familiar can be summoned at a time, and must be dismissed before another can be summoned.

In order to summon a familiar, players must use the "Summon" option on a Summoning pouch. Summoning familiars costs summoning points (similar again to Prayer points). While a familiar is out, summoning points will be slowly drained until they reach 0, again similar to prayer. The familiar does not disappear when the points reach 0, but any right-click abilities will be unavailable until the summoning points are recharged. Summoning points must be recharged at an obelisk or a small obelisk, by using Summoning potions or Super restore potions, or with the Ardougne cloak 4 when a familiar is present.

Charm Lvl Familiar 2nd Ingredient 2nd Location
Gold charm.png
1 Spirit wolf Wolf bones E
Gold charm.png
4 Dreadfowl Raw chicken E
Gold charm.png
10 Spirit spider Spider carcass E
Gold charm.png
13 Thorny snail Thin snail E
Gold charm.png
16 Granite crab Iron ore E
Gold charm.png
17 Spirit mosquito Proboscis E
Green charm.png
18 Desert wyrm Bucket of sand E
Crimson charm.png
19 Spirit scorpion Bronze claws E
Crimson charm.png
22 Spirit Tz-Kih Obsidian charm E
Blue charm.png
23 Albino rat Raw rat meat E
Blue charm.png
25 Spirit kalphite Potato cactus E
Green charm.png
28 Compost mound Compost E
Blue charm.png
29 Giant chinchompa Chinchompa E
Crimson charm.png
31 Vampyre bat Vampyre dust E
Crimson charm.png
32 Honey badger Honeycomb E
Green charm.png
33 Beaver Willow logs E
Green charm.png
34 Void ravager Ravager charm E
Blue charm.png
34 Void shifter Shifter charm E
Blue charm.png
34 Void spinner Spinner charm E
Blue charm.png
34 Void torcher Torcher charm E
Blue charm.png
36 Bronze minotaur Bronze bar E
Gold charm.png
40 Bull ant Marigolds E
Green charm.png
41 Macaw Clean guam E
Crimson charm.png
42 Evil turnip Carved evil turnip E
Green charm.png
43 Spirit cockatrice Cockatrice egg E
Green charm.png
43 Spirit guthatrice Guthatrice egg E
Green charm.png
43 Spirit saratrice Saratrice egg E
Green charm.png
43 Spirit zamatrice Zamatrice egg E
Green charm.png
43 Spirit pengatrice Pengatrice egg E
Green charm.png
43 Spirit coraxatrice Coraxatrice egg E
Green charm.png
43 Spirit vulatrice Vulatrice egg E
Blue charm.png
46 Iron minotaur Iron bar E
Crimson charm.png
46 Pyrelord Tinderbox E
Green charm.png
47 Magpie Gold ring E
Crimson charm.png
49 Bloated leech Raw beef E
Gold charm.png
52 Spirit terrorbird Raw bird meat E
Green charm.png
54 Abyssal parasite Abyssal charm E
Blue charm.png
55 Spirit jelly Jug of water E
Green charm.png
56 Ibis Harpoon E
Blue charm.png
56 Steel minotaur Steel bar E
Blue charm.png
57 Spirit graahk Graahk fur E
Blue charm.png
57 Spirit kyatt Kyatt fur E
Blue charm.png
57 Spirit larupia Larupia fur E
Blue charm.png
58 Karam. overlord Fishbowl E
Crimson charm.png
61 Smoke devil Goat horn dust E
Green charm.png
62 Abyssal lurker Abyssal charm E
Crimson charm.png
63 Spirit cobra Snake hide E
Crimson charm.png
64 Stranger plant Bagged plant E
Gold charm.png
66 Barker toad Swamp toad E
Blue charm.png
66 Mithril minotaur Mithril bar E
Gold charm.png
67 War tortoise Tortoise shell E
Green charm.png
68 Bunyip Raw shark E
Green charm.png
69 Fruit bat Banana E
Crimson charm.png
70 Ravenous locust Pot of flour E
Gold charm.png
71 Arctic bear Polar kebbit fur E
Crimson charm.png
72 Phoenix Phoenix quill E
Blue charm.png
73 Obsidian golem Obsidian charm E
Crimson charm.png
74 Granite lobster Granite E
Crimson charm.png
75 Praying mantis Red flowers E
Green charm.png
76 Forge regent Ruby harvest E
Blue charm.png
76 Adamant minotaur Adamant bar E
Crimson charm.png
77 Talon beast Talon beast charm E
Green charm.png
78 Giant ent Willow branch E
Blue charm.png
79 Fire titan Fire talisman E
Blue charm.png
79 Moss titan Earth talisman E
Blue charm.png
79 Ice titan Air talisman, Water talisman E
Green charm.png
80 Hydra Water orb E
Crimson charm.png
83 Spirit dagannoth Dagannoth hide E
Blue charm.png
83 Lava titan Obsidian charm E
Crimson charm.png
85 Swamp titan Swamp lizard E
Blue charm.png
86 Rune minotaur Rune bar E
Green charm.png
88 Unicorn stallion Unicorn horn E
Blue charm.png
89 Geyser titan Water talisman E
Crimson charm.png
92 Wolpertinger Raw rabbit, Wolf bones E
Green charm.png
93 Abyssal titan Abyssal charm E
Crimson charm.png
95 Iron titan Iron ingot E
Crimson charm.png
96 Pack yak Yak-hide E
Crimson charm.png
99 Steel titan Steel ingot E