Difference between revisions of "Update Log - 05 August 2024"
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(Created page with "== Summer Crab Boss == * Zeah kicks off its late Summer event with a new Crab boss spawning every two hours! The following lists off some mechanics: ** Melee auto attacks for those in range. ** Explosive crab spawns at certain HP thresholds. ** Magic orb launch attacks via bubbles. ** Rock area of effect attack requiring players to move! * This boss drops an event token, a gold relic, and a roll at our summer box cosmetics! ** Summer boxes contain a range of custom cosme...") |
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== Summer Crab Boss == | == Summer Crab Boss == | ||
[[File:Mr Krabs.png|thumb|Summer Boss surfaces to shake up the sandpit at home!]] | |||
* Zeah kicks off its late Summer event with a new Crab boss spawning every two hours! The following lists off some mechanics: | * Zeah kicks off its late Summer event with a new Crab boss spawning every two hours! The following lists off some mechanics: | ||
** Melee auto attacks for those in range. | ** Melee auto attacks for those in range. | ||
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* This boss drops an event token, a gold relic, and a roll at our summer box cosmetics! | * This boss drops an event token, a gold relic, and a roll at our summer box cosmetics! | ||
** Summer boxes contain a range of custom cosmetics alongside trailblazer reloaded rewards! | ** Summer boxes contain a range of custom cosmetics alongside trailblazer reloaded rewards! | ||
== Summer Scavenger Hunt == | == Summer Scavenger Hunt == |
Revision as of 22:27, 5 August 2024
Summer Crab Boss
- Zeah kicks off its late Summer event with a new Crab boss spawning every two hours! The following lists off some mechanics:
- Melee auto attacks for those in range.
- Explosive crab spawns at certain HP thresholds.
- Magic orb launch attacks via bubbles.
- Rock area of effect attack requiring players to move!
- This boss drops an event token, a gold relic, and a roll at our summer box cosmetics!
- Summer boxes contain a range of custom cosmetics alongside trailblazer reloaded rewards!
Summer Scavenger Hunt
- Scavenger hunt is back from now until the end of summer! Offering a board of tiles requiring players to grind bosses to complete.
- For every tile completed you will receive a gold relic charge of your choosing!
- Reaching certain thresholds will unlock further rewards available on the bottom of the interface.
- This scavenger hunt is packed with bonds for you all to obtain! Happy hunting!
Bug Fixes
- Toktz-xil-ul will no longer stack range buffs from equipped ammo.
- Added a tool to check if ranged weapons apply ammo boost to ranged strength correctly.
- Corrected a few issues with item containers and the way item stacks are handled.
- Added functionality to secondary HP bars if used in unique boss encounters in the future.
- Fixed a null error that occurred if a pet was removed prior to perks being set.
- Fixed an issue causing Vasa to one shot the player.
- You can now equip hand fans.
- Fixed an issue causing loot tracker to bug accounts if containers grew too large.
Ascension WIP
- Our big update, Ascension, has been getting wrapped up and will be releasing shortly.
- New instancing system and home base created for Ascension.
- Created the system for Ascending items, alongside its interfaces and progression paths.
- Ascended Elvarg, Giant Mole, KBD and KQ have had their attacks fully flushed out and are being transitioned into Beta.
- Ascended Graardor, Kril, Kree, and Ziliyana have had their bases created, and are receiving unique mechanics this week.
- Tasks and the use of a skill tree is being drafted, details to follow.
- More to come in teasers to drop these coming days...