Difference between revisions of "Summoning"

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!Tertiary Source
!Tertiary Source
|-
|-
|1||[[File:Spirit wolf pouch.png]]||Spirit wolf pouch||4.8||7||175||[[File:Gold charm.png]]||Gold charm||[[File:Wolf bones.png]]||Wolf bones||Tert source here|-
|1|[[File:Spirit wolf pouch.png]]|Spirit wolf pouch|4.8|7||175|[[File:Gold charm.png]]|Gold charm|[[File:Wolf bones.png]]|Wolf bones|Tert source here
|-
|4|[[File:Dreadfowl pouch.png]]||Dreadfowl pouch|9.3|8|200|[[File:Gold charm.png]]||Gold charm|[[File:Raw chicken.png]]||Raw chicken|Tert source here|-
|4|[[File:Dreadfowl pouch.png]]||Dreadfowl pouch|9.3|8|200|[[File:Gold charm.png]]||Gold charm|[[File:Raw chicken.png]]||Raw chicken|Tert source here|-
|10|[[File:Spirit spider pouch.png]]||Spirit spider pouch|12.6|8|200|[[File:Gold charm.png]]||Gold charm|[[File:Spider carcass.png]]||Spider carcass|Tert source here|-
|10|[[File:Spirit spider pouch.png]]||Spirit spider pouch|12.6|8|200|[[File:Gold charm.png]]||Gold charm|[[File:Spider carcass.png]]||Spider carcass|Tert source here|-

Revision as of 02:39, 13 March 2022

Summoning.png

Summoning is a skill that focuses on summoning familiars from the Spirit Plane by creating and using summoning pouches. Each familiar has a unique ability that requires a Summoning scroll, made from a corresponding pouch, to use. Familiars have a wide variety of uses, from fighting in combat to carrying items to providing invisible boosts to other skills.

Similar to Prayer, Summoning requires points to summon familiars and utilise their abilities. Summoning points are drained when Familiars are summoned. Summoning points are typically recharged by interacting with large or small obelisks. Alternatively, Summoning points may be restored through the use of Summoning potions or Super Restore Potions.

How to train

The crux of Summoning lies within two areas:

  • The creation of Summoning pouches, which are imbued with the essence of familiars from the Spirit Plane.
  • The creation of scrolls that enable the unique special abilities of each familiar.
Item Description
Pouch
Pouch
An empty pouch is one of the required base items for each Summoning pouch; all other required ingredients are placed inside the pouch. Pouches may be purchased from Summoning shops, and may also be obtaining by catching Spirit Implings (54 Hunter).
Spirit shards
Spirit shards
Spirit shards (shards) are required ingredients in each Summoning pouch. Depending on the pouch being created, anywhere from 1 to 222 shards may be required per pouch. Thus, spirit shards are an integral item to keep on-hand when training the skill.
Charm
Charm
Charms are required ingredients in each Summoning pouch. The type of charm required varies depending on the type of pouch being created, but one (1) charm is always required. Charms are not tradeable items, and can only be obtained from NPC's as monster drops or otherwise.
Tertiary
Tertiary
Tertiary Summoning ingredients are the deciding ingredient as to which pouch will be made. Because of this, there are many possible tertiary Summoning ingredients. Many of these tertiary ingredients are difficult or dangerous to obtain, rare drops, and/or non-tradeable with other players. Furthermore, some pouches require two tertiary ingredients.

Pouches

The creation of Summoning pouches is the main method of gaining experience in the Summoning skill, and are used to summon familiars. The creation of a pouch is relatively simple: it is created by infusing the appropriate items at an obelisk, and can then be used to summon a familiar. Summoning pouches are destroyed when used to summon familiars, and are not restored to the player when the familiar departs.