Difference between revisions of "Fight Kiln"

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[[File:Har-Aken icon.png|left]]
The '''Fight Kiln''' is a combat minigame wherein waves of TokHaar are fought for the sole sake of combat and the TokHaar's amusement. It's a tougher and improved sequel to the TzHaar Fight Cave minigame.
The '''Fight Kiln''' is a combat minigame wherein waves of TokHaar are fought for the sole sake of combat and the TokHaar's amusement. It's a tougher and improved sequel to the TzHaar Fight Cave minigame.



Revision as of 13:34, 14 November 2022

The Fight Kiln is a combat minigame wherein waves of TokHaar are fought for the sole sake of combat and the TokHaar's amusement. It's a tougher and improved sequel to the TzHaar Fight Cave minigame.

Entering the Fight Kiln requires a one-time payment of a fire cape, which means players would have to complete the TzHaar Fight Cave as well. After this, the kiln may be played as many times as desired for the rewards - a choice of a TokHaar-Kal or an uncut onyx.

The Fight Kiln only has 37 waves, which is fewer than the 63 waves of the Fight Cave. While there is no combat level pattern to be followed for each wave, the waves are always the same between attempts, and the monsters always spawn in the same location. All monsters in the Fight Kiln which have one of the combat styles take halved damage when not attacked with that style's weakness. (E.g. A ranged monster is weak to melee; it takes half damage from ranged and magic.) To reach the end of the minigame, players must fight a total of 7 TokHaar-Jad - who function in much the same way as the standard TzTok-Jad - before being faced with their final challenge; the gigantic Har-Aken.

There are several safespots in the Fight Kiln that can be used to lure and trap the TokHaar. Be aware, however, that the cave will slowly fill with lava, submerging the safespots and forcing the player to use the low wall in the middle of the area for luring. After waves 10, 20, 30 and 34 a cutscene will occur between you and TokHaar-Hok signalling a general change in the combat style of upcoming monsters and the rising of lava around the arena, reducing the available area; By the time the final boss fight with Har-Aken commences, only a small square-shaped piece of land will be available.

Every alternate wave will also cause lava crystals to spawn in the Kiln, which can be used to gain bonuses such as temporary invincibility or full prayer and life point restoration. Use them to the fullest to survive the waves - especially the 7 TokHaar-Jads and Har-Aken.

Unlike the Fight Cave, players are allowed to bring a familiar into the arena. Players can save their progress by logging out between waves and will be able to resume progress when logging back in.

Monsters

Crystals

Waves