Difference between revisions of "WildyWyrm"
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Players can use the command '''::Wildywyrm''' to see the timer for his next appearal. | Players can use the command '''::Wildywyrm''' to see the timer for his next appearal. | ||
[[File:WildyWyrm mass.png|750px|thumb|right|<center>People massing a WildyWyrm</center>]] | |||
== Mechanics == | == Mechanics == | ||
The WildyWyrm has three mechanics: | The WildyWyrm has three mechanics: | ||
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::* You can distinguish the two by the projectile. The larger projectile is the magic attack, and the smaller projectile is the range attack. You have enough time to pray flick to block them. | ::* You can distinguish the two by the projectile. The larger projectile is the magic attack, and the smaller projectile is the range attack. You have enough time to pray flick to block them. | ||
# '''Bombardment:''' At 50% health the WildyWyrm starts casting fireballs on certain tiles. Standing on or near those tiles will inflict heavy damage. | # '''Bombardment:''' At 50% health the WildyWyrm starts casting fireballs on certain tiles. Standing on or near those tiles will inflict heavy damage. | ||
== Drop Table == | == Drop Table == |
Revision as of 15:00, 15 November 2022
The WildyWyrm is a Wilderness boss that spawns near Wilderness Obelisks at an interval of 2 hours. He has a total of 10,000 health and always spawns in multi-combat areas, allowing multiple players to attack him at once. All players that deal damage to the WildyWyrm are eligible for a roll at his drop table, which makes him a very popular boss.
Players can use the command ::Wildywyrm to see the timer for his next appearal.
Mechanics
The WildyWyrm has three mechanics:
- Magic Attack: Deals magical damage to all surrounding players. Protection prayers reduce the amount of damage.
- Range Attack: Deals range damage to all surrounding players. Protection prayers reduce the amount of damage.
- You can distinguish the two by the projectile. The larger projectile is the magic attack, and the smaller projectile is the range attack. You have enough time to pray flick to block them.
- Bombardment: At 50% health the WildyWyrm starts casting fireballs on certain tiles. Standing on or near those tiles will inflict heavy damage.
Drop Table
Always
Item | Quantity | Rarrity |
---|---|---|
Blood money | 1,000 - 5,000 | 1/1 |
Revenant ether | 1,000 - 5,000 | 1/1 |
Common
Item | Quantity | Rarrity |
---|---|---|
Potion flask | 50 - 100 | 1/12.9 |
Ancient emblem | 1 | 1/12.9 |
Ancient totem | 1 | 1/12.9 |
Ancient statuette | 1 | 1/12.9 |
Saradomin brew flask (6) | 25 - 50 | 1/12.9 |
Super restore flask (6) | 25 - 50 | 1/12.9 |
Cannonball | 1,000 - 2,5000 | 1/12.9 |
File:Larran's keys 5.png Larran's key | 3 - 5 | 1/12.9 |
Dragon thrownaxe | 1 | 1/12.9 |
Dragon knife | 1 | 1/12.9 |
Uncommon
Rare
Item | Quantity | Rarrity |
---|---|---|
Justiciar's hand | 1 | 1/129 |
Ent's roots | 1 | 1/129 |
File:Demon's hand.png Demon's hand | 1 | 1/129 |
Amulet of avarice | 1 | 1/129 |
Malediction ward | 1 | 1/129 |
Statius's warhammer | 1 | 1/129 |
Odium ward | 1 | 1/129 |
Very rare
Item | Quantity | Rarrity |
---|---|---|
Craw's bow (u) | 1 | 1/516 |
Thammaron's sceptre (u) | 1 | 1/516 |
Viggora's chainmace (u) | 1 | 1/516 |
Blood money | 100,000 | 1/516 |