Difference between revisions of "Update Log - 30 March 2023"
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* The odds of hitting very rare and extremely rare tables for revenants has been increased by 25%. The odds of hitting these tables have been further increased by 4x for all revenants if the player is on a Revenant slayer task. | * The odds of hitting very rare and extremely rare tables for revenants has been increased by 25%. The odds of hitting these tables have been further increased by 4x for all revenants if the player is on a Revenant slayer task. | ||
* Slightly increased the aggressive range for unicows. | * Slightly increased the aggressive range for unicows. | ||
* A slayer teleport has been added to spiders nest for Krystilia spider tasks. | |||
=Bug Fixes= | =Bug Fixes= | ||
* | * Fixed herbs being picked up with the Master Forager relic still appearing on the ground. | ||
* The Boss box and cosmetic box stacking issue has been resolved. | * Fixed only one herb being added to the sack even if the drop was more than one. | ||
* Gilded platelegs can now be forged. Guardians in chambers can no longer be damaged with attack styles other than melee. Broken stairs in Lumbridge catacombs have been fixed. Barbarians are no longer aggressive. Trading coins in the wilderness will no longer delete the coins. The attack and block animations for black guards have been fixed. Clan leaders can now set members job to 'recruiter' to allow lower ranks to invite to their clan. Ranks higher than Lieutenant will also now automatically be able to invite other members. | * The Boss box and cosmetic box stacking issue has been resolved. | ||
* Superiors will now spawn when killing a Guardian drake. | * Fixed a bug resulting in the game not calculating wilderness level correctly. The game now correctly calculates the level, allowing teleportation with items at level 30 or non-items at level 20. | ||
* A bug was introduced with the 'Far superior' task, which was causing the total number of superior slayer creatures to not increment correctly. Progress towards 'Far superior' had to be reset to resolve this issue. The shayzien aura effect for NPCs with combat levels less than 2x player combat level is now being considered. | * Gilded platelegs can now be forged. | ||
* Guardians in chambers can no longer be damaged with attack styles other than melee. | |||
* Broken stairs in Lumbridge catacombs have been fixed. | |||
* Barbarians are no longer aggressive. | |||
* Trading coins in the wilderness will no longer delete the coins. | |||
* The attack and block animations for black guards have been fixed. | |||
* Clan leaders can now set members job to 'recruiter' to allow lower ranks to invite to their clan. | |||
* Ranks higher than Lieutenant will also now automatically be able to invite other members. | |||
* Superiors will now spawn when killing a Guardian drake. | |||
* Fixed incorrect XP being rewarded from superior slayer NPCs. | |||
* Guardian drakes now drop slayer caskets. | |||
* A bug was introduced with the 'Far superior' task, which was causing the total number of superior slayer creatures to not increment correctly. Progress towards 'Far superior' had to be reset to resolve this issue. | |||
* The shayzien aura effect for NPCs with combat levels less than 2x player combat level is now being considered. |
Revision as of 21:56, 30 March 2023
In-game store
- Players will no longer need to link their accfounts to the forums.
- After purchasing zeah coins, they can be spent in-game by typing ::store or conversing with the Zeah Manager at home.
Loot Beams
- This update introduces fully customizable lootbeams for rare item drops.
- Lootbeams can be personalized by adjusting the colors and values in your Ground Items settings.
MVP System
- We've added the following NPCs to the MVP system: Lizardman Shamans, Venenatis, Scorpia, Vet'ion, Chaos Elemental, Revenant Maledictus, and Callisto.
- These NPCs will now contain the lootshare system used in the Colosseum and other events.
Revenant Maledictus
- Updated Revenant Maledictus drop table to include full sets of Statius, Vesta or Morrigan's armor if the drop is rolled (instead of individual pieces).
- Revenant Maledictus rolls the Revenant dragon table as if the player is on a slayer task, even if they are not.
- Buffed revenant ether and blood money drops from Revenant Maledictus.
Miscellaneous Additions
- Added a new model for the boss of the day boxes.
- The odds of hitting very rare and extremely rare tables for revenants has been increased by 25%. The odds of hitting these tables have been further increased by 4x for all revenants if the player is on a Revenant slayer task.
- Slightly increased the aggressive range for unicows.
- A slayer teleport has been added to spiders nest for Krystilia spider tasks.
Bug Fixes
- Fixed herbs being picked up with the Master Forager relic still appearing on the ground.
- Fixed only one herb being added to the sack even if the drop was more than one.
- The Boss box and cosmetic box stacking issue has been resolved.
- Fixed a bug resulting in the game not calculating wilderness level correctly. The game now correctly calculates the level, allowing teleportation with items at level 30 or non-items at level 20.
- Gilded platelegs can now be forged.
- Guardians in chambers can no longer be damaged with attack styles other than melee.
- Broken stairs in Lumbridge catacombs have been fixed.
- Barbarians are no longer aggressive.
- Trading coins in the wilderness will no longer delete the coins.
- The attack and block animations for black guards have been fixed.
- Clan leaders can now set members job to 'recruiter' to allow lower ranks to invite to their clan.
- Ranks higher than Lieutenant will also now automatically be able to invite other members.
- Superiors will now spawn when killing a Guardian drake.
- Fixed incorrect XP being rewarded from superior slayer NPCs.
- Guardian drakes now drop slayer caskets.
- A bug was introduced with the 'Far superior' task, which was causing the total number of superior slayer creatures to not increment correctly. Progress towards 'Far superior' had to be reset to resolve this issue.
- The shayzien aura effect for NPCs with combat levels less than 2x player combat level is now being considered.