Slayer
Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage. Players must visit a Slayer master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster.
Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. Slayer is a very profitable skill to train, as high levelled Slayer monsters, such as Slayer bosses have a multitude of both rare and valuable drops.
Introduction
To receive a Slayer task, players must visit one of nine masters throughout Zeah. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming they use the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.
The Slayer equipment necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.
One of the things the masters sell is an enchanted gem. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 coin each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a combat bracelet, which will update the player every 10 kills while worn.
Players who have unlocked the Lunar Spells can also use the NPC Contact spell in order to receive a new assignment from a Slayer master of their choosing. The Slayer gems automatically put you through to the Slayer master who will be best for training you; this may not be the one who gave you the assignment. It is advised to use the master the Slayer gems contact you to.
The masters vary in the level of difficulty of their assignments; several of them require certain combat levels before you may get assignments from them. If you go to a Slayer master that is too hard for you, Turael in Burthorpe may consider giving you an easier assignment if the task is something that he doesn't normally assign. For example, if Duradel assigns you desert lizards, then Turael cannot change your task, as he too assigns desert lizards. All slayer masters can assign the same monsters as the masters below them; however, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster.
Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.
Slayer Equipment
Level | Item | Cost from Slayer Equipment shop / Other methods of obtaining |
Use(s) | ||
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1 | Enchanted gem | 1 coin |
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1 | Expeditious bracelet | Cast Lvl-1 Enchant on an opal bracelet |
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1 | Bracelet of slaughter | Cast Lvl-3 Enchant on a topaz bracelet |
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1 | Black mask | Dropped by Cave horrors |
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1 | Black mask (i) | Imbued version of the Black mask, costing 1,250,000 points at the Nightmare Zone | |||
1 | Slayer helmet (imbued) | Free, after purchasing the ability to make it for 400 Slayer reward points |
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1 | Reinforced goggles |
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1 | Granite boots | Dropped by wyverns in the Wyvern Cave |
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1 | Shayzien armour | Dropped by soldiers at the Combat Ring in the Shayzien Encampment |
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10 | Although the Facemask requires level 10 Slayer to equip, the player cannot hurt Dust devils until level 65 Slayer. Similarly, the Witchwood icon can be equipped at level 35 Slayer, but players cannot harm Cave horrors until level 58 Slayer. What's more odd is that the Nose peg can't be worn until 60 Slayer, but the Slayer helmet, which contains a Nose peg, can be worn at any level, as long as the person has sufficient Slayer reward points to buy the ability. | Facemask | 200 coins |
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15 | Earmuffs | 200 coins |
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20Cannot be equipped and thus do not have a Slayer level requirement to use, but are only useful at these levels, as that is the level their respective monsters require. | Bag of salt | 10 coins each | Finishing off Rock slugs (one per slug) | ||
22< | Ice cooler | 1 coin each | Finishing off Desert lizards (one per lizard) | ||
25 | Mirror shield | 5000 coins |
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32 | Fishing explosive | 60 coins | |||
33 | Unlit bug lantern | 130 coins |
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35 | Spiny helmet | 650 coins |
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35 | Witchwood icon | 900 coins | Protecting against Cave horrors | ||
37 | Insulated boots | 200 coins | Protecting against Killerwatts | ||
39 | Slayer bell | 150 coins | Luring Molanisks | ||
42 | Slayer gloves | 200 coins | Protecting against Fever spiders | ||
44 | Boots of stone | 200 coins | Protecting from the extreme heat of the floor of the Karuulm Slayer Dungeon | ||
44 | Boots of brimstone | Using a drake's claw on a pair of boots of stone |
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55 | Leaf-bladed spear | 31,000 coins | |||
55 | Leaf-bladed sword | Dropped by Turoths and Kurasks | |||
55 | Leaf-bladed battleaxe | Dropped by Kurasks | |||
55 | Slayer's staff | 21,000 coins |
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55 | Slayer's staff (e) | Using a Slayer's enchantment on a Slayer's staff |
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55 | Broad arrows |
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Killing Turoths and Kurasks | ||
55 | Broad bolts | 250 bolts for 35 Slayer reward points | Killing Turoths and Kurasks | ||
55 | File:Broad arrowheads.png | Broad arrowheads | 55 coins | Fletching broad arrows, after purchasing the ability to do so, with 52 Fletching | |
55 | File:Unfinished broad bolts.png | Unfinished broad bolts | 55 coins | Fletching broad-tipped bolts, after purchasing the ability to do so, with 55 Fletching | |
55 | Broad arrowhead pack | 5500 coins | A pack containing 100 broad arrowheads | ||
55 | Unfinished broad bolt pack | 5500 coins | A pack containing 100 unfinished broad bolts | ||
57 | Fungicide spray | 300 coins | Finishing off Mutated Zygomites (10 per refill) | ||
57 | Fungicide | 10 coins each | Refilling Fungicide spray | ||
60 | Nose peg | 200 coins | Protecting against Aberrant spectres | ||
75 | Rock hammer | 500 coins | Finishing off Gargoyles (this item is not equippable) | ||
75 | Rock thrownhammer | 200 coins | Finishing off Gargoyles (one per gargoyle - this item is not equippable) |