Chambers of Xeric
The Chambers of Xeric was the first Raid introduced into Old School Runescape that can be completed by one player, and up to 5 teammates in total. The difficulty of the raid is scaled by the number of players and combat levels. So the higher the combat level of the team is, the stronger the enemies will be.
Recommened Stats
- 70+ (Rigour/Arcane prayers are highly recommended)
- 90+ Defence
- 90+ Strength (if using melee)
- 90+ Attack (if using melee)
- 90+ Range (if using range)
- 90+ Magic (if using magic)
Mechanics
Osrs mode
Chambers of Xeric Osrs/Normal mode
To start a raid, the leader must create a team. This "team" is the leader's 'friend chat'; which other players may join by manually typing in the channel's name. Once everyone is ready, the leader should enter the chambers, where a starting room is located. The raid officially starts once the leader starts the raid.
There are two floors in a normal raid composed of puzzles/bosses and the final battle. One floor is composed of Tekton, Crab puzzle room, Ice demon, and Shamans. At the end of the first floor there is a supply room with farming patches and the necessary items required to farm potions. The second and final floor houses the final battle with the Great Olm.
Challenge Mode
Chambers of Xeric/Challenge Mode
Challenge Mode is a full raid version of the existing normal Chambers of Xeric. All combat and puzzle rooms are featured and the enemies themselves have significantly increased stats. The layout of each floor is the same throughout all Challenge modes. The raid consists of Tekton, Carb puzzle, Ice demon, Lizardman Shamans, Vanguards, Thieving room, Vesupla, Tight rope , Guardians, Vasa Nistirio, Skeletal Mystics, Mutadile and the final battle, the Great Olm.
Challenge mode is the only way to obtain a metamorphic dust to reskin an olmlet.