PvP
PvP, also called Player versus Player is the aspect of killing other individuals in tournaments or the wilderness.
History
Monster killing was initially one of the main purposes of the game, and much of Zeah still revolves around PvM.
Monster killing remains today as one of the most basic aspects of Zeah, for without monsters, there would be no combat aspect involved at all, besides PvP.
Characteristics of monsters
The vast majority of monsters drop something once they die (most commonly bones, coins, and many other items).
Some monsters, particularly higher-levelled ones, are aggressive, meaning they attack on sight of a player (such as deadly red spiders). Monsters will no longer be aggressive to players with a combat level of one more than twice the level of the monster in question. However, there are certain monsters that will attack regardless of combat level, such as Flesh Crawlers and Catablepon. Moreover, monsters located in the Wilderness will attack anyone, regardless of their combat level.
Monsters sometimes possess special abilities that may catch a player off-guard, typically found in boss monsters and slayer monsters.