Tz-Tok Jad

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Revision as of 23:15, 2 November 2022 by Jacob (talk | contribs) (Created page with "right TzTok-Jad, commonly called Jad for short, is one of the strongest monsters on Zeah and the boss of the TzHaar Fight Cave minigame. With a combat level of 702, TzTok-Jad has a max hit of 97 and can easily kill most players in one hit with any of its three attacks: a Melee attack with its bite (max hit of 97), a blast of Magic in the form of a fireball (max hit of 95), and a boulder falling from the ceiling as a Ranged attack (max hit of 97). Pl...")
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Jad boss.png

TzTok-Jad, commonly called Jad for short, is one of the strongest monsters on Zeah and the boss of the TzHaar Fight Cave minigame. With a combat level of 702, TzTok-Jad has a max hit of 97 and can easily kill most players in one hit with any of its three attacks: a Melee attack with its bite (max hit of 97), a blast of Magic in the form of a fireball (max hit of 95), and a boulder falling from the ceiling as a Ranged attack (max hit of 97). Players are able to kill Jad by completing the Fight Caves minigame, and facing him as the final boss.

Requirements

Completion of the first 62 waves of Fight Caves

Suggested Stats

  • Defence 90+ Defence
  • Ranged 75+ Ranged
  • Prayer 44+ Prayer

Auras & Relics

Silver Divinity.png
Divinity (Silver) Your prayer points drain 10% slower.
Penance aura.png Penance - Gain prayer points equal to 5% of any damage you receive.
Vampyrism aura.png Vampyrism - Gain life points equal to 5% of any damage you deal.
Sharpshooter aura.png Supreme Sharpshooter - Increase Ranged accuracy by 7%.

Gear and inventory setup


Overload flask (6).webp 1-2 Overload flasks
Prayer renewal flask (6).png 1-2 Prayer renewal flasks
Saradomin brew flask (6).png 8-12 Saradomin brew flasks
Super restore flask (6).png 8-12 Super restore flasks

Fighting Jad

There are three main attacks you need to look out for when facing Tz-Tok-Jad.

Ranged Attack

This attack is initiated when Cerberus reaches below 200 health, her howling Grrrrrrrrrrrrrr and is used every fifth attack.
Three lava pools are deployed when this attack is initiated – one on the player's location, and two at random parts of the area.
The pools have a 3x3 AoE (1 tile from the centre).

  • Standing in its radius when it is spawned deals 10 damage.
  • Standing directly on a pool deals 15 damage every two ticks.
  • Standing adjacent to a pool deals 7 damage every two ticks.

The pool targeted at the player is not instant at a distance, but is for those in melee distance. After a few seconds, the lava pools will dissipate, making the tile safe to stand on once more.


Mage Attack

Melee Attack

This attack only starts when Cerberus falls below 400 health, and is used every seventh attack.
This attack is indicated with her howling Aaarrrooooooo, causing three Summoned Souls to appear from behind the archaic skull. They cannot be harmed.
Each one attacks using a different combat style, from west to east:

The Three Attacks
The Ranged Attack
The Mage Attack
The Melee Attack
54px-Summoned Soul (magic).png
Jad will stomp the ground and cause a giant boulder to fall on the player.
59px-Summoned Soul (ranged).png
Jad will stand on his hind legs and launch a fireball from his mouth toward the player.
64px-Summoned Soul (melee).webp
Jad will thrust forward and bite the player.