Aura

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An aura is an item that can (with a few exceptions) be bought as part of the Loyalty Programme. Activated auras can be purely cosmetic, offer a combat bonus, or be used to activate a special effect. An aura can be activated by using the "Activate" option in the Aura management interface. When activated, a glow will appear around the player's right hand.

Mechanics

Each aura offers a temporary effect which cannot be paused. Removing an aura will stop the effect and reduce the remaining time to zero. The remaining time can be checked by right-clicking an equipped aura and clicking 'Aura time remaining'. Also, if the account using an aura is logged out while the aura is activated, the timer will continue to run out.

The aura effects only continue after a player dies if they die in an area where items remain equipped after death. For example: Clan Wars.

After use, an aura must go through a cooldown period before being used again. The cooldown period's length is specified by the particular aura. The cooldown period continues when the player is logged out. If an aura is removed or deactivated prematurely, the remaining duration of the aura is added to the cooldown period. For example, if the "Reverence" aura (1 hour activation and 3 hour cooldown) is removed immediately after activation, the cooldown will state 4 hours before the aura can be reactivated. This is because auras actually start to cool down as soon as they are used (which is why the cooldown seems longer for prematurely deactivated auras).

Auras are untradeable, and most cannot be used in PvP activities. As they are items, they also cannot be brought into Daemonheim or some minigames.

Auras

Aura Name
Tier
Description LT Cost
Wisdom aura.png
Wisdom
3
Increases all experience earned by 2.5% 5,000
Poison purge aura.png
Poison Purge
1
Causes poison to heal instead of damage 2,500
Five-finger discount aura.png
Five-Finger Discount
1
Increases your chance of thieving successfully by 3%. 2,500
Runic accuracy aura.png
Runic Accuracy
1
Gives offensive magic spells 3% greater chance of hitting their target. 2,500
Reverence aura.png
Reverence
1
Slows down prayer drain and increases prayer restoration from potions by 3%. 2,500
Sharpshooter aura.png
Sharpshooter
1
Increases your ranged accuracy by 3% 2,500
Quarrymaster aura.png
Quarrymaster
1
Increases critical hit chance while mining by 2% 2,500
Tracker aura.png
Tracker
1
Increases your chance of successfully trapping a creature by 3%. 2,500
Call of the sea aura.png
Call of the Sea
1
Increases your chance of catching fish by 5%. 2,500
Lumberjack aura.png
Lumberjack
1
Increases your chance of chopping wood by 3%. 2,500
Resourceful aura.png
Resourceful
1
Whilst activated:
  • 10% chance to not deplete a resource when woodcutting or excavating.
  • +2% geode chance when mining.
  • 10% chance to give an additional red/crystal-flecked sandstone which does not contribute towards the daily limit.
2,500
Greater poison purge aura.png
Greater Poison Purge
2
Causes poison to heal instead of damage 5,000
Greater five-finger discount aura.png
Greater Five-Finger Discount
2
Increases your chance of thieving successfully by 5%. 5,000
Greater runic accuracy aura.png
Greater Runic Accuracy
2
Gives offensive magic spells 5% greater chance of hitting their target. 5,000
Greater reverence aura.png
Greater Reverence
2
Slows down prayer drain and increases prayer restoration from potions by 5%. 5,000
Sharpshooter aura.png
Greater Sharpshooter
2
Increases your ranged accuracy by 5% 5,000
Quarrymaster aura.png
Greater Quarrymaster
2
Increases critical hit chance while mining by 5% 5,000
Greater tracker aura.png
Greater Tracker
2
Increases your chance of successfully trapping a creature by 5%. 5,000
Greater call of the sea aura.png
Greater Call of the Sea
2
Increases your chance of catching fish by 5%. 5,000
Greater lumberjack aura.png
Greater Lumberjack
2
Increases your chance of chopping wood by 5%. 5,000
Vampyrism aura.png
Vampyrism
4
Gain life points equal to 5% of any damage you deal. 10,000
Master poison purge aura.png
Master Poison Purge
3
Causes poison to heal instead of damage 12,500
Master five-finger discount aura.png
Master Five-Finger Discount
3
Increases your chance of thieving successfully by 7%. 12,500
Master runic accuracy aura.png
Master Runic Accuracy
3
Gives offensive magic spells 7% greater chance of hitting their target. 12,500
Master reverence aura.png
Master Reverence
3
Slows down prayer drain and increases prayer restoration from potions by 7%. 12,500
Sharpshooter aura.png
Master Sharpshooter
3
Increases your ranged accuracy by 7% 12,500
Master quarrymaster aura.png
Master Quarrymaster
3
Increases critical hit chance while mining by 7% 12,500
Tracker aura.png
Master Tracker
3
Increases your chance of successfully trapping a creature by 7%. 12,500
Master call of the sea aura.png
Master call of the sea
3
Increases your chance of catching fish by 7%. 12,500
Master lumberjack aura.png
Master Lumberjack
3
Increases your chance of chopping wood by 7%. 12,500
Penance aura.png
Penance
2
Gain prayer points equal to 5% of any damage you receive. 10,000
Berserker.png
Berserker
4
Increases damage done by 10%. Increases damage taken by 20%. 1000 Reaper Points