Inferno
The Inferno is Zeah's ultimate solo PvM challenge, located beneath the TzHaar City. It is a successor to the Fight Caves and is widely regarded as the most difficult combat encounter in the game. Completing the Inferno rewards the player with the coveted Infernal cape.
To begin the Inferno, players must speak to TzHaar-Ket-Keh near the entrance to the fight area. The fight consists of 69 waves of increasingly powerful monsters, culminating in a battle against the boss TzKal-Zuk.
Requirements
You are required to have a Fire cape.
High combat stats (90+ in melee/ranged/magic, and 70+ Prayer) are strongly recommended.
Recommended Stats
90+ Hitpoints
90+ Ranged
94+ Magic
77+ Prayer (for Rigour and Augury)
90+ Defence
Wave Mechanics
The Inferno consists of 69 waves. In each wave, players face combinations of monsters such as:
Nibblers – low-health mobs that destroy the player's safe zones
Bats – mid-level ranged attackers
Blobs – ranged attackers that split into smaller parts
Meleers – aggressive melee enemies
Rangers and Magers – high-level ranged and magic users
Jad – appears on Wave 67, must be prayer flicked
TzKal-Zuk – final boss of the Inferno
Donation Wave Skipping
On Zeah, players can skip early waves of the Inferno depending on their total donation amount. This feature is designed to streamline the experience for dedicated supporters.
Donator Tier | Starting Wave |
---|---|
Non-Donor | Wave 1 |
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Wave 1 |
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Wave 1 |
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Wave 10 |
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Wave 15 |
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Wave 20 |
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Wave 25 |
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Wave 30 |
Rewards
Infernal cape – awarded upon defeating TzKal-Zuk
Tips
Use tile markers for safe spots
Prioritize protecting safe tiles from Nibblers
Use Chinchompas for fast clear of the nibblers
Learn prayer flicking and gear swapping efficiently
Use high-level food, potions and the Toxic blowpipe + Twisted bow if available