Update Log - 02 November 2022
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Zombies
- Every round several Zombies will appear depending on how many people are in the minigame as well as current wave number.
- Zombies will begin by attempting to break down barricades and enter the castle, it is your job to kill them as soon as possible and repair the barricades.
- Zombies will reward 150 points per kill.
- Standard attacking Zombies also gives points depending on how much damage you deal.
- Repairing barricades give 10 points per action.
- Zombies reward points to all players that deal damage to the Zombie and have a chance at dropping perks that significantly benefit all players for a timed period. These perks include:
- Max Ammo - Instantly replenish all ammo for current weapon.
- Carpenter - Instantly repairs all barricades.
- Annihilation - Adds splash damage to all weapons up to 8 enemies for 20 seconds.
- Nuke - Instantly kills all live Zombies and Zombies spawning for 3 ticks.
- Beginning with a standard Shortbow and a few chinchompas, players can upgrade their weapons by directly purchasing them off the ground or testing their luck in the mystery box.
- All crossbows have bullet penetration. Bolts fired from crossbows will continue in a straight line for 4 more tiles even after a Zombie is hit.
- One roll of the mystery box can be purchased with 1000 points and rewards you with a random weapon... or an adorable Teddy Bear.
- Beginning in the main hall, players can proceed through the Mansion by purchasing the doors that are blocking their paths. The price of these doors ranged from 1000 - 5000 points.
- Work together to survive as many waves of Zombies as possible, and reap the rewards in the custom Zombies shop!
- Added Halloween boxes.
QOL / Misc. Additions
- Added ::benefits to open wiki page on donator ranks.
- Added ::wizard and ::eggy commands to open up each content creators respective Youtube page.
- Fixed a few platebodys that clashed with player models.
- Adjusted the Zul Andra teleports to be closer to the dock.
- Updated description of ::lockxp command command to be more accurate.
- PK Tournaments will now happen every 6 hours instead of every 12 hours.
- Added a Statue bag to the Blood Money shop. Opening the statue bag will reward players with various statues that they can forge for fragments.
- Increased WildyWyrm to 10k hp.
- Added a failure message to obstacles in the abyss if player is unsuccessful. Add 25 xp if successful in the corresponding skill.
- Added the Royal Seed Pod to the Blood Money shop.
Bug Fixes
- Reaper Tome (min) will now delete after task selection.
- Flasks on WildyWyrm drop table are now noted.
- Ironmen can now receive drops from WildyWyrm.
- While having Reaper's Choice enabled you will no longer be required to also have a Reaper tome in your inventory.
- Reaper points will now correctly be reduced when unlocking task blockers.
- Barrows kc on Reaper tasks is now tracked properly.
- WildyWyrm broadcast will no longer cancel event broadcasts.
- Fixed text overflow for missing levels with chivalry and piety.
- Fixed coordinates for the "no owner" Elite clue step.
- Fixed sleeve clipping on all god dhide bodies and royal dhide pieces.
- Fixed using collection log to soft close interfaces.
- Nex minions will no longer pile after Nex dies.
- Cleanup wall beasts. No longer leaves wall if player is next to spawn tile.
- Players can now swap spellbooks with magic cape while it's in their inventory.
- Equipping a Guthix Staff will now allow you to autocast the Claws of Guthix spell.
- You can no longer spam click the last obstacle of the Advanced Gnome agility course to gain 2x XP.
- Fix a bug with GotR not properly disposing of players who log out, leading to scaling errors.
- Pk Tournaments will now reward players.
- Frost dragon bones are now explicitly tradable, fixes a bug that was blocking them from being added to Looting bag.
- Revenant ether is now explicitly tradable, should allow them to more easily be bought and sold on the Grand Exchange.
- Fixed skill requirements for infernal harpoon and infernal pickaxe.
- Fixed animations for green dragons in wilderness slayer cave.
- Fixed bad id's for mystic robe top on gargoyle tables.
- Fixed vertical positions for private messages, relics and broadcasts.
- Fixed Steadfast Boots clipping together from the side.
- Adjusted pre eoc boots fitting on osrs character for a cleaner look.
- Craw's bow and Decimation no longer incorrectly apply equipped arrow or bolt range strength while neither bow requires ammo.
- Fixed a few Platebodies that clashed with player model.
- Fixed some graphical issues with masks, robes and top pieces from the new Halloween Box.
- Attempting to activate Last Recall while not at home will no longer cause players to lose their unlock.
- Corrected Karil's Crossbow Stance.
- Corrected Scythe of Vitur Attack Animations.
- Changed the Amulet of Glory in the Jewelry Shop to be the charged version.
- Added enchanted robes to the magic robe shop in Arceuus.