Update Log - 04 August 2024

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Summer Crab Boss

  • Zeah kicks off its late Summer event with a new Crab boss spawning every two hours! The following lists off some mechanics:
    • Melee auto attacks for those in range.
    • Explosive crab spawns at certain HP thresholds.
    • Magic orb launch attacks via bubbles.
    • Rock area of effect attack requiring players to move!
  • This boss drops an event token, a gold relic, and a roll at our summer box cosmetics!
    • Summer boxes contain a range of custom cosmetics alongside trailblazer reloaded rewards!


Summer Scavenger Hunt

  • Scavenger hunt is back from now until the end of summer! Offering a board of tiles requiring players to grind bosses to complete.
  • For every tile completed you will receive a gold relic charge of your choosing!
  • Reaching certain thresholds will unlock further rewards available on the bottom of the interface.
  • This scavenger hunt is packed with bonds for you all to obtain! Happy hunting!


Bug Fixes

  • Toktz-xil-ul will no longer stack range buffs from equipped ammo.
  • Added a tool to check if ranged weapons apply ammo boost to ranged strength correctly.
  • Corrected a few issues with item containers and the way item stacks are handled.
  • Added functionality to secondary HP bars if used in unique boss encounters in the future.
  • Fixed a null error that occurred if a pet was removed prior to perks being set.
  • Fixed an issue causing Vasa to one shot the player.
  • You can now equip hand fans.
  • Fixed an issue causing loot tracker to bug accounts if containers grew too large.


Ascension WIP

  • Our big update, Ascension, has been getting wrapped up and will be releasing shortly.
  • New instancing system and home base created for Ascension.
  • Created the system for Ascending items, alongside its interfaces and progression paths.
  • Ascended Elvarg, Giant Mole, KBD and KQ have had their attacks fully flushed out and are being transitioned into Beta.
  • Ascended Graardor, Kril, Kree, and Ziliyana have had their bases created, and are receiving unique mechanics this week.
  • Tasks and the use of a skill tree is being drafted, details to follow.
    • More to come in teasers to drop these coming days...