Update Log - 07 May 2022

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Chambers of Xeric Changes

  • Reworked the chance to roll a rare reward to be 20% better than OSRS (1% per 6,900 points).
  • Adjusted many of the Chambers bosses to roll their hits based on their stats, targets stats, and max hits.
  • Olm's standard attacks will now hit between 12 and 26. Orb attack damage has been slightly nerfed.
  • Fixed boss HP scaling in Chambers (When there is more than one raider, HP = HP * (# of raiders * .75)).
  • Fixed boss stats scaling in Chambers (NPC stats = stats * (1 + ((team size * 5) / 100)). Around a 5% increase per player in the party.
  • Protection Prayers are now correctly 50% effective against bosses in the Chambers of Xeric (excluding Olm).
  • Changed the Point Hoarder timer to be 90 minutes instead of 60.
  • Set Skeletal Mystics max hit to 35.

Nex Instances

  • Added the ability to create private Nex Instances.
  • Nex Instances will cost 1m gp to create.

Bug Fixes and Additions

  • The Wilderness Slayer Cave is now a multi combat zone.
  • Mandrith will now give the correct amount of coins when selling artefacts to him.
  • Added a check at login for achievements regarding player combat levels.
  • All achievements regarding Chinchompa and Grenwall hunting will now properly progress.
  • Modified the level you burn fish with cooking gauntlets equipped to match OSRS.
  • GWD NPCs will now drop frozen key pieces at a 1/10 rate. These keys now have 100 charges per new key.
  • Adjusted the price of some items in the skilling shops that were lower than their high alch value.
  • Vorkath's Zombified Spawn can now be 1 hit with the Crumble Undead spell.
  • Players can no longer go through the doorway of the Agility Pyramid without completing the final obstacle. Players can no longer spam click the doorway for additional XP drops.
  • Added a right click teleport to task option to the slayer button in the quest tab for Elder+ donators.
  • Added missing stats to Jellies in the Wilderness Slayer Cave.
  • Fixed broken animations for the Black Demons in the Wilderness Slayer Cave.
  • Changed the teleport scroll animations so that players aren't invisible for a few seconds after arriving.
  • Group Hardcore Ironman lives are now correctly pooled to the amount of players in the group.
  • Fixed many spell effects including confuse, curse, bind, and teleblock. Fixed double projectiles appearing when casting many modern spells.
  • Reverted the Max Cape to only require 99 Dungeoneering.
  • Lowered the prices of relics in the Donator Store.
  • Removing the Easter Bundles from the Donator Store on May 10th.
  • Fixed a number of contributing factors to memory leak issues. While not completely fixed, less memory usage should be noticeable.