Update Log - 07 May 2022
Jump to navigation
Jump to search
Chambers of Xeric Changes
- Reworked the chance to roll a rare reward to be 20% better than OSRS (1% per 6,900 points).
- Adjusted many of the Chambers bosses to roll their hits based on their stats, targets stats, and max hits.
- Olm's standard attacks will now hit between 12 and 26. Orb attack damage has been slightly nerfed.
- Fixed boss HP scaling in Chambers (When there is more than one raider, HP = HP * (# of raiders * .75)).
- Fixed boss stats scaling in Chambers (NPC stats = stats * (1 + ((team size * 5) / 100)). Around a 5% increase per player in the party.
- Protection Prayers are now correctly 50% effective against bosses in the Chambers of Xeric (excluding Olm).
- Changed the Point Hoarder timer to be 90 minutes instead of 60.
- Set Skeletal Mystics max hit to 35.
Nex Instances
- Added the ability to create private Nex Instances.
- Nex Instances will cost 1m gp to create.
Bug Fixes and Additions
- The Wilderness Slayer Cave is now a multi combat zone.
- Mandrith will now give the correct amount of coins when selling artefacts to him.
- Added a check at login for achievements regarding player combat levels.
- All achievements regarding Chinchompa and Grenwall hunting will now properly progress.
- Modified the level you burn fish with cooking gauntlets equipped to match OSRS.
- GWD NPCs will now drop frozen key pieces at a 1/10 rate. These keys now have 100 charges per new key.
- Adjusted the price of some items in the skilling shops that were lower than their high alch value.
- Vorkath's Zombified Spawn can now be 1 hit with the Crumble Undead spell.
- Players can no longer go through the doorway of the Agility Pyramid without completing the final obstacle. Players can no longer spam click the doorway for additional XP drops.
- Added a right click teleport to task option to the slayer button in the quest tab for Elder+ donators.
- Added missing stats to Jellies in the Wilderness Slayer Cave.
- Fixed broken animations for the Black Demons in the Wilderness Slayer Cave.
- Changed the teleport scroll animations so that players aren't invisible for a few seconds after arriving.
- Group Hardcore Ironman lives are now correctly pooled to the amount of players in the group.
- Fixed many spell effects including confuse, curse, bind, and teleblock. Fixed double projectiles appearing when casting many modern spells.
- Reverted the Max Cape to only require 99 Dungeoneering.
- Lowered the prices of relics in the Donator Store.
- Removing the Easter Bundles from the Donator Store on May 10th.
- Fixed a number of contributing factors to memory leak issues. While not completely fixed, less memory usage should be noticeable.