Update Log - 26 February 2022

From Zeah RSPS - Wiki
Jump to navigation Jump to search

Open Beta Bug Fixes

  • Corrected PVP tournament broadcasts to properly display the number of minutes remaining until it begins.
  • Fixed destination coordinates for exiting the Yanille dungeon.
  • Fixed functionality of the Dorgesh-Kaan stairs.
  • Fixed functionality of the Fishing Guild stairs.
  • Added the missing shops into the city of Dorgesh-Kaan.
  • Added an Ironman-accessible shop to Neitiznot for Ironmen to purchase the Helm of Neitiznot.
  • Added missing shops to Taverly as well as cleaned up some pre-existing shops in the area.
  • Added a shop to Prifddinas to be able to buy Crystal Weaponry.
  • Modified the entrance of the Lumbridge Catacombs to be more streamlined.
  • Fixed the entrance and exit for Dorgesh-Kaan.
  • Modified the entrance of the Sophanem Dungeon to a new location.
  • Corrected the effects of a few potions.
  • Added Taverly's hide tanning NPC, plank making NPC, and Rune Essence mine teleport.
  • Fixed the coordinates for Taverly Market.
  • Implemented the Bracelet of Ethereum's hit reduction and Revenant aggression mechanics.
  • Added the ability for the Zuriel's staff to autocast the ancient spellbook.
  • Fixed slayer level requirement for Spiritual Creatures.
  • Fixed a bug causing kills on a slayer task to count multiple times.
  • Fixed the NPCs in the wilderness portion of the Edgeville Dungeon to count towards wilderness slayer tasks.
  • Adjusted dialogue for speaking to Krystilia.
  • Fixed the stats for Giant Rats in the Edgeville Dungeon.
  • Added missing monster definitions that accounted for certain NPC animations.
  • Fixed the chatbox for broadcasting the winner of a PVP tournament.
  • Fixed broadcasting for Ancient Artefacts being dropped in the Wilderness.
  • Players will now continue their skilling actions and not be interrupted by level up messages.
  • Added OSRS NPC combat retreating and fixed aggressive ranges.
  • The King Sand Crab will no longer stare down anyone within its aggressive range.
  • Pets and other unattackable objects are no longer valid targets in combat.
  • The Hosidius Water Pump will now act like a valid water gathering object for vials, buckets, etc.
  • Fixed a gate animation when entering the fishing portion of the lower floor of the Donator Zone.
  • Corrected the Wall Beast's interactions when the player does not have a spiny helmet equipped.
  • Corrected the destination coordinates for climbing up the ladder from the Hill Giants area south of home.
  • Adjusted the relic interface to correctly display the number of unlocked relics.
  • Production Master relic now works with spinning flax.
  • Production Master relic now works with making jewelry.
  • Fixed the bank in Jatizso.
  • Fixed a bug regarding the Wilderness Ents.
  • Removed the level requirement to tan hides.
  • Players are now able to left click teleport home below wilderness level 20.
  • Switched NPCs from the Dark Mage to the Zamorakian Mage in the Arceuus house.
  • Fixed the following Vet'ion bugs: Corrected the distance of the lightning special, added attack animations to the Skeleton Hellhounds, and added right click examine drop table.
  • Corrected Scorpions stats.
  • Fixed all of the NPC spawns in the God Wars Dungeon boss rooms.
  • Fixed the Ancient Effigy and Dragonkin Lamp XP rewards to properly scale to player stats.
  • Corrected the Craw's Bow damage calculations outside of the Wilderness.
  • Fixed the Slayer Bolt Spell.
  • Adjusted the Ring of Wealth luck roll to now stack with other luck rolls.
  • Added an animation to drinking the Xeric's Elixir at home.
  • Fixed NPC hitpoints being displayed as 10x on the NPC drop interface.
  • Adjusted the shops and spawns at home.
  • Respawn timers will now show even if the player was not in the area when the NPC was killed.
  • Fixed Granite Maul special attack delay when trying to special attack after switching items.