Inferno
The Inferno is Zeah's ultimate solo PvM challenge, located beneath the TzHaar City. It is a successor to the Fight Caves and is widely regarded as the most difficult combat encounter in the game. Completing the Inferno rewards the player with the coveted Infernal cape.
To begin the Inferno, players must speak to TzHaar-Ket-Keh near the entrance to the fight area. The fight consists of 69 waves of increasingly powerful monsters, culminating in a battle against the boss TzKal-Zuk.
== Requirements == You are required to have a Fire cape. High combat stats (90+ in melee/ranged/magic, and 70+ Prayer) are strongly recommended.
== Recommended Stats == 90+ Hitpoints 90+ Ranged 94+ Magic 77+ Prayer (for Rigour and Augury) 90+ Defence
== Wave Mechanics == The Inferno consists of 69 waves. In each wave, players face combinations of monsters such as: Nibblers – low-health mobs that destroy the player's safe zones Bats – mid-level ranged attackers Blobs – ranged attackers that split into smaller parts Meleers – aggressive melee enemies Rangers and Magers – high-level ranged and magic users Jad – appears on Wave 67, must be prayer flicked TzKal-Zuk – final boss of the Inferno
== Donation Wave Skipping == On Zeah, players can skip early waves of the Inferno depending on their total donation amount. This feature is designed to streamline the experience for dedicated supporters.
== Rewards == Infernal cape – awarded upon defeating TzKal-Zuk == Tips == Use tile markers for safe spots Prioritize protecting safe tiles from Nibblers Use Chinchompas for fast clear of the nibblers Learn prayer flicking and gear swapping efficiently Use high-level food, potions and the Toxic blowpipe + Twisted bow if available == See also == Infernal capeTzKal-ZukTzTok-Jad