Difference between revisions of "Relic"

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<br>
==Relic Activation==
[[File:Relics.png]] [[File:relic_silver.png|500px]] [[File:gold_silver.png|500px]]


<p>To activate a '''relic''', go to the Quests tab, then the 4th tab, then the "Relics" option.</p>
<p>The Relics interface is divided (see top UI) into Silver and Gold (shown by default) Relics.</p>
<br>


==Silver Relics==
==Silver Relics==
{| class="wikitable sortable lighttable sticky-header" style=width:900px;
 
<p>All silver relics are permanent unlocks. You can only buy each relic once, and once it's purchased, you'll never lose it. You can have any number of silver relics activated at any given time.</p>
 
<p>Silver relics are unlocked through the use of ''''Silver Relic Tokens' (SRT)''', which are earned as you complete achievement tasks. You'll receive one SRT every time you reach a total task completion milestone. While you'll earn SRTs quite fast in the early-game, the rate at which you accumulate them slows down as you earn more, as the gap between task completion milestones grow larger. The total task completion milestones are below:</p>
 
<p>1, 3, 5, 9, 12, 15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500, 525, 550, 575, 600, 625, and 650</p>
 
<p>There are currently 605 tasks available to complete in the game, so you can earn up to 38 SRTs, and the cumulative cost to unlock every silver relic is 48 SRTs. As such, you should spend your tokens wisely as you won't be able to purchase every silver relic.</p>
 
<p>'''Note:''' Tasks are regularly added to the game as new content releases, so the amount of tokens available will increase over time.</p>
<br>
{| class="wikitable sortable lighttable" style=width:900px;
! style="width:5%;" class="unsortable" |
! style="width:5%;" class="unsortable" |
! style="width:10%;" | Name
! style="width:10%;" | Name
! style="width:5%;" class="unsortable" | Type
! style="width:5%;" class="unsortable" | Type
! style="width:50%;" class="unsortable" |Description
! style="width:50%;" class="unsortable" |Description
! style="width:10%;" | RT Cost
! style="width:10%;" | SRT Cost
|-
|-
|[[File:Silver ArtisanAficionado.png|32px|center]]
|[[File:Silver ArtisanAficionado.png|32px|center]]
|Artisan Aficionado
|Artisan Aficionado || Silver || Increases experience to Artisan skills by 5%. || 1
|Silver
|Increases experience to Artisan skills by 5%.
|1
|-
|-
|[[File:Silver Botanist.png|32px|center]]
|[[File:Silver Botanist.png|32px|center]]
|Botanist
|Botanist || Silver || Offers a 5% increased crop yield and harvested herbs will be automatically cleaned granting full xp. || 1
|Silver
|Offers a 5% increased crop yield and harvested herbs will be automatically cleaned granting full xp.
|1
|-
|-
|[[File:Silver Charming.png|32px|center]]
|[[File:Silver Charming.png|32px|center]]
|Charming
|Charming || Silver || Automatically picks up all charms dropped by monsters and places them in your inventory. || 3
|Silver
|Automatically picks up all charms dropped by monsters and places them in your inventory.
|3
|-
|-
|[[File:Silver CoinCollector.png|32px|center]]
|[[File:Silver CoinCollector.png|32px|center]]
|Coin Collector
|Coin Collector || Silver || Automatically picks up all coins dropped by monsters and places them in your coin pouch (inventory while in the wilderness). || 3
|Silver
|Automatically picks up all coins dropped by monsters and places them in your coin pouch (inventory while in the wilderness).
|3
|-
|-
|[[File:Silver ConstructionConnoisseur.png|32px|center]]
|[[File:Silver ConstructionConnoisseur.png|32px|center]]
|Construction Connoisseur
|Construction Connoisseur || Silver || Offers a 5% chance to not use any materials while building in your POH. || 1
|Silver
|Offers a 5% chance to not use any materials while building in your POH.
|1
|-
|-
|[[File:Silver CrackedCombatant.png|32px|center]]
|[[File:Silver CrackedCombatant.png|32px|center]]
|Cracked Combatant
|Cracked Combatant || Silver || Increases experience to Combat skills by 5%. || 1
|Silver
|Increases experience to Combat skills by 5%.
|1
|-
|-
|[[File:Silver CulinaryGenius.png|32px|center]]
|[[File:Silver CulinaryGenius.png|32px|center]]
|Culinary Genius
|Culinary Genius || Silver || Offers a 5% chance to not consume a piece of food being eaten and reduce your chance of burning food by 5%. || 1
|Silver
|Offers a 5% chance to not consume a piece of food being eaten and reduce your chance of burning food by 5%.
|1
|-
|-
|[[File:Silver Deforester.png|32px|center]]
|[[File:Silver Deforester.png|32px|center]]
|Deforester
|Deforester || Silver || Offers a 5% chance to receive double logs while Woodcutting and birdnests will automatically go to your inventory. || 1
|Silver
|Offers a 5% chance to receive double logs while Woodcutting and birdnests will automatically go to your inventory.
|1
|-
|-
|[[File:Silver DejaVu.png|32px|center]]
|[[File:Silver DejaVu.png|32px|center]]
|Deja Vu
|Deja Vu || Silver || Offers a 5% chance for a slayer master to offer you the same task as your previous (which you can decline for no cost). || 1
|Silver
|Offers a 5% chance for a slayer master to offer you the same task as your previous (which you can decline for no cost).
|1
|-
|-
|[[File:Silver Divinity.png|32px|center]]
|[[File:Silver Divinity.png|32px|center]]
|Divinity
|Divinity || Silver || Your prayer points drain 10% slower. || 3
|Silver
|Your prayer points drain 10% slower.
|3
|-
|-
|[[File:Silver DungeonMaster.png|32px|center]]
|[[File:Silver DungeonMaster.png|32px|center]]
|Dungeon Master
|Dungeon Master || Silver || Offers a 5% increase in tokens earned, automatically pick up door keys as you enter a room, and increase your available binds by one. || 1
|Silver
|Offers a 5% increase in tokens earned, automatically pick up door keys as you enter a room, and increase your available binds by one.
|1
|-
|-
|[[File:Silver Engineer.png|32px|center]]
|[[File:Silver Engineer.png|32px|center]]
|Engineer
|Engineer || Silver || Offers a 5% chance to double a bar while smelting and smelting requires half as much coal. || 1
|Silver
|Offers a 5% chance to double a bar while smelting and smelting requires half as much coal.
|1
|-
|-
|[[File:Silver Excavation.png|32px|center]]
|[[File:Silver Excavation.png|32px|center]]
|Excavation
|Excavation || Silver || Offers a 5% chance to mine two ores at once and inhabitants of the Living Rock Caverns are no longer aggressive. || 1
|Silver
|Offers a 5% chance to mine two ores at once and inhabitants of the Living Rock Caverns are no longer aggressive.
|1
|-
|-
|[[File:Silver FamiliarFamiliar.png|32px|center]]
|[[File:Silver FamiliarFamiliar.png|32px|center]]
|Familiar Familiar
|Familiar Familiar || Silver || Offers a 5% chance to not consume a scroll when casting a special and summoned familiars last 25% longer. || 1
|Silver
|Offers a 5% chance to not consume a scroll when casting a special and summoned familiars last 25% longer.
|1
|-
|-
|[[File:Silver FitAsAFiddle.png|32px|center]]
|[[File:Silver FitAsAFiddle.png|32px|center]]
|Fit as a Fiddle
|Fit as a Fiddle || Silver || Enjoy infinite run energy (excludes Chambers of Xeric, Inferno, and the wilderness). || 3
|Silver
|Enjoy infinite run energy (excludes Chambers of Xeric, Inferno, and the wilderness).
|3
|-
|-
|[[File:Silver FlyFisher.png|32px|center]]
|[[File:Silver FlyFisher.png|32px|center]]
|Fly Fisher
|Fly Fisher || Silver || Offers a 10% chance to catch double fish. || 1
|Silver
|Offers a 10% chance to catch double fish.
|1
|-
|-
|[[File:Silver GloriousGatherer.png|32px|center]]
|[[File:Silver GloriousGatherer.png|32px|center]]
|Glorious Gatherer
|Glorious Gatherer || Silver || Increases experience to Gathering skills by 5%. || 1
|Silver
|Increases experience to Gathering skills by 5%.
|1
|-
|-
|[[File:Silver GodsGift.png|32px|center]]
|[[File:Silver GodsGift.png|32px|center]]
|Gods Gift
|Gods Gift || Silver || Offers a 5% additional chance to not consume a bone while offering them on an altar. || 1
|Silver
|Offers a 5% additional chance to not consume a bone while offering them on an altar.
|1
|-
|-
|[[File:Silver Graceful.png|32px|center]]
|[[File:Silver Graceful.png|32px|center]]
|Graceful
|Graceful || Silver || You will no longer fail agility obstacles and marks of grace are sent directly to your inventory. || 1
|Silver
|You will no longer fail agility obstacles and marks of grace are sent directly to your inventory.
|1
|-
|-
|[[File:Silver Herbalist.png|32px|center]]
|[[File:Silver Herbalist.png|32px|center]]
|Herbalist
|Herbalist || Silver || Offers a 10% chance to not consume a secondary ingredient. || 1
|Silver
|Offers a 10% chance to not consume a secondary ingredient.
|1
|-
|-
|[[File:Silver Huntsman.png|32px|center]]
|[[File:Silver Huntsman.png|32px|center]]
|Huntsman
|Huntsman || Silver || Increase the number of traps you can place by one and traps no longer collapse if a catch is failed. || 1
|Silver
|Increase the number of traps you can place by one and traps no longer collapse if a catch is failed.
|1
|-
|-
|[[File:Silver ImbuedGratitude.png|32px|center]]
|[[File:Silver ImbuedGratitude.png|32px|center]]
|Imbued Gratitude
|Imbued Gratitude || Silver || Rune essence pouches hold 50% more essence and do not degrade and when you enter the abyss you are teleported directly to the center. || 1
|Silver
|Rune essence pouches hold 50% more essence and do not degrade and when you enter the abyss you are teleported directly to the center.
|1
|-
|-
|[[File:Silver Inflammable.png|32px|center]]
|[[File:Silver Inflammable.png|32px|center]]
|Inflammable
|Inflammable || Silver || Protects you from dragon fire as if you were wearing an anti dragon shield. || 3
|Silver
|Acts as a permanent antifire potion.
|3
|-
|-
|[[File:Silver Investigator.png|32px|center]]
|[[File:Silver Investigator.png|32px|center]]
|Investigator
|Investigator || Silver || Each tier of clue scroll requires one less step to complete. || 3
|Silver
|Each tier of clue scroll requires one less step to complete.
|3
|-
|-
|[[File:Silver MasterFarmer.png|32px|center]]
|[[File:Silver MasterFarmer.png|32px|center]]
|Master Farmer
|Master Forager || Silver || Grimy herbs will automatically be added to your inventory or open herb sack (free space permitting) when dropped by an NPC. || 3
|Silver
|Your farming patches will never die or become diseased.
|3
|-
|-
|[[File:Silver MasterFletcher.png|32px|center]]
|[[File:Silver MasterFletcher.png|32px|center]]
|Master Fletcher
|Master Fletcher || Silver || Offers a 5% chance to double ammunition when fletching and no longer drop ammunition on the ground during combat. || 1
|Silver
|Offers a 5% chance to double ammunition when fletching and no longer drop ammunition on the ground during combat.
|1
|-
|-
|[[File:Silver MasterMagician.png|32px|center]]
|[[File:Silver MasterMagician.png|32px|center]]
|Master Magician
|Master Magician || Silver || Offers a 5% chance to save 50% of runes while casting spells and can auto cast any combat spell as long as a staff or wand is equipped. || 1
|Silver
|Offers a 5% chance to save 50% of runes while casting spells and can auto cast any combat spell as long as a staff or wand is equipped.
|1
|-
|-
|[[File:Silver Overclocked.png|32px|center]]
|[[File:Silver Overclocked.png|32px|center]]
|Overclocked
|Overclocked || Silver || Aura cooldown is reduced by 20% and auras last 10% longer. || 3
|Silver
|Aura cooldown is reduced by 20% and auras last 10% longer.
|3
|-
|-
|[[File:Silver ProfessionalPickpocket.png|32px|center]]
|[[File:Silver ProfessionalPickpocket.png|32px|center]]
|Professional Pickpocket
|Professional Pickpocket || Silver || Offers a 5% higher chance to thieve multiple times while pickpocketing and no longer receive damage from being stunned. || 1
|Silver
|Offers a 5% higher chance to thieve multiple times while pickpocketing and no longer receive damage from being stunned.
|1
|-
|-
|[[File:Silver Pyromaniac.png|32px|center]]
|[[File:Silver Pyromaniac.png|32px|center]]
|Pyromaniac
|Pyromaniac || Silver || Offers a 5% increased rate of fire spirit spawns and bonfire's health boost lasts twice as long. || 1
|Silver
|Offers a 5% increased rate of fire spirit spawns and bonfire's health boost lasts twice as long.
|1
|-
|-
|[[File:Silver SavvySupport.png|32px|center]]
|[[File:Silver SavvySupport.png|32px|center]]
|Savvy Support
|Savvy Support || Silver || Increases experience to Support skills by 5%. || 1
|Silver
|Increases experience to Support skills by 5%.
|1
|-
|-
|[[File:Silver Weedwhacker.png|32px|center]]
|[[File:Silver Weedwhacker.png|32px|center]]
|Weedwhacker
|Weedwhacker || Silver || Weeds will never grow in your farming patches. || 1
|Silver
|Weeds will never grow in your farming patches.
|1
|}
|}


==Gold Relics==
==Gold Relics==
<p>All gold relics (besides Last Recall) are temporary unlocks. You can buy as many of each relic as you'd like, but once activated, they are on a timer. They last anywhere from 5 to 60 minutes. You may only have one combat gold relic active at a time, but as many others active as you want.</p>
<p>'''Note:''' AP stands for 'Achievement Points'.</p>
{| class="wikitable sortable lighttable sticky-header" style=width:900px;
{| class="wikitable sortable lighttable sticky-header" style=width:900px;
! style="width:1%;" class="unsortable" |
! style="width:1%;" class="unsortable" |
Line 209: Line 136:
! style="width:5%;" class="unsortable" | Type
! style="width:5%;" class="unsortable" | Type
! style="width:50%;" class="unsortable" |Description
! style="width:50%;" class="unsortable" |Description
! style="width:10%;" | AP Cost
! style="width:5%;" | AP Cost
! style="width:10%;" | Time (mins)
|-
|-
|[[File:Gold CatchEmAll.png|32px|center]]
|[[File:Gold CatchEmAll.png|32px|center]]
|Catch em All
|Catch em All || Gold || Offers 50% higher drop rate on all pets. || 500 || 60
|Gold
|Offers 50% higher drop rate on all pets.
|500
|-
|-
|[[File:Gold DoubleCast.png|32px|center]]
|[[File:Gold DoubleCast.png|32px|center]]
|Double Cast
|Double Cast || Gold || Attack speed of magic weapons are halved. 90% of runes are saved when casting spells (excludes PvP). || 1400 || 30
|Gold
|Attack speed of magic weapons are halved. At 60+ Magic accuracy, spells do not splash while saving 90% of runes when casting spells (excludes PvP).
|1400
|-
|-
|[[File:Gold EndlessHarvest.png|32px|center]]
|[[File:Gold EndlessHarvest.png|32px|center]]
|Endless Harvest
|Endless Harvest || Gold || Resources gathered from gathering skills are doubled and sent directly to your bank. || 600 || 60
|Gold
|Resources gathered from gathering skills are doubled and sent directly to your bank.
|600
|-
|-
|[[File:Gold FluidStrikes.png|32px|center]]
|[[File:Gold FluidStrikes.png|32px|center]]
|Fluid Strikes
|Fluid Strikes || Gold || Attack speed of melee weapons are halved. Melee attacks deal 10% more damage and have 25% more accuracy (excludes PvP). || 1400 || 30
|Gold
|Attack speed of melee weapons are halved. Melee attacks deal 10% more damage and have 25% more accuracy (excludes PvP).
|1400
|-
|-
|[[File:Gold LastRecall.png|32px|center]]
|[[File:Gold LastRecall.png|32px|center]]
|Last Recall
|[[Last Recall]] || Gold || Instantly teleports you back to the last location you teleported from (excludes instances). [5 minute cooldown] || 10000 || ∞
|Gold
|Instantly teleports you back to the last location you teleported from (excludes instances). [5 minute cooldown]
|10000
|-
|-
|[[File:Gold LootCollector.png|32px|center]]
|[[File:Gold LootCollector.png|32px|center]]
|Loot Collector
|Loot Collector || Gold || Offers free use of loot collection chests and automatically picks up and banks your loot where loot chests are not available. || 600 || 60
|Gold
|Offers free use of loot collection chests and automatically picks up and banks your loot where loot chests are not available.
|600
|-
|-
|[[File:Gold Minigamer.png|32px|center]]
|[[File:Gold Minigamer.png|32px|center]]
|Minigamer
|Minigamer || Gold || Offers 50% more minigame specific points, earn thaler at double the normal rate, and receive and extra loot roll when opening minigame boxes. || 500 || 60
|Gold
|Offers 50% more minigame specific points, earn thaler at double the normal rate, and receive and extra loot roll when opening minigame boxes.
|500
|-
|-
|[[File:Gold PointHoarder.png|32px|center]]
|[[File:Gold PointHoarder.png|32px|center]]
|Point Hoarder
|Point Hoarder || Gold || Earn 30% more points while completing raids. || 500 || 60
|Gold
|Earn 30% more points while completing raids.
|500
|-
|-
|[[File:Gold ProductionMaster.png|32px|center]]
|[[File:Gold ProductionMaster.png|32px|center]]
|Production Master
|Production Master || Gold || Instantly finishes skilling processes such as Cooking, Fletching, Crafting, etc. || 600 || 5
|Gold
|Instantly finishes skilling processes such as Cooking, Fletching, Crafting, etc.
|600
|-
|-
|[[File:Gold QuickShot.png|32px|center]]
|[[File:Gold QuickShot.png|32px|center]]
|Quick Shot
|Quick Shot || Gold || Attack speed of ranged weapons are halved. Ranged attacks deal 10% more damage and have 100% accuracy while saving 90% of ammunition (excludes PvP). || 1400 || 30
|Gold
|Attack speed of ranged weapons are halved. Ranged attacks deal 10% more damage and have 100% accuracy while saving 90% of ammunition (excludes PvP).
|1400
|-
|-
|[[File:Gold SecondWind.png|32px|center]]
|[[File:Gold SecondWind.png|32px|center]]
|Second Wind
|Second Wind || Gold || If you die while this relic is active, you get a free revive without penalty. (Does not save HC status or HCGIM lives.) || 1400 || 30
|Gold
|If you die while this relic is active, you get a free revive without penalty. (Does not save HC status or HCGIM lives.)
|1400
|-
|-
|[[File:Gold Soaker.png|32px|center]]
|[[File:Gold Soaker.png|32px|center]]
|Soaker
|Soaker || Gold || Incoming damage from all sources is reduced by 15% (excludes PvP). || 1400 || 30
|Gold
|Incoming damage from all sources is reduced by 15% (excludes PvP).
|1400
|-
|-
|[[File:Gold StringOfLuck.png|32px|center]]
|[[File:Gold StringOfLuck.png|32px|center]]
|String of Luck
|String of Luck || Gold || Offers a 10% luck boost (excludes raids). || 500 || 60
|Gold
|Offers a 10% luck boost (excludes raids).
|500
|-
|-
|[[File:Gold StrokeOfLuck.png|32px|center]]
|[[File:Gold StrokeOfLuck.png|32px|center]]
|Stroke of Luck
|Stroke of Luck || Gold || Offers a 10% chance to double monster drop loot. || 500 || 60
|Gold
|Offers a 10% chance to double monster drop loot.
|500
|-
|-
|[[File:Gold TreasureHunter.png|32px|center]]
|[[File:Gold TreasureHunter.png|32px|center]]
|Treasure Hunter
|Treasure Hunter || Gold || Offers an extra loot roll while opening clue scroll caskets and all clue scrolls require the minimum steps to complete. || 500 || 60
|Gold
|Offers an extra loot roll while opening clue scroll caskets and all clue scrolls require the minimum steps to complete.
|500
|}
|}

Latest revision as of 03:13, 1 December 2023


Relic Activation

Relics.png Relic silver.png Gold silver.png

To activate a relic, go to the Quests tab, then the 4th tab, then the "Relics" option.

The Relics interface is divided (see top UI) into Silver and Gold (shown by default) Relics.


Silver Relics

All silver relics are permanent unlocks. You can only buy each relic once, and once it's purchased, you'll never lose it. You can have any number of silver relics activated at any given time.

Silver relics are unlocked through the use of 'Silver Relic Tokens' (SRT), which are earned as you complete achievement tasks. You'll receive one SRT every time you reach a total task completion milestone. While you'll earn SRTs quite fast in the early-game, the rate at which you accumulate them slows down as you earn more, as the gap between task completion milestones grow larger. The total task completion milestones are below:

1, 3, 5, 9, 12, 15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500, 525, 550, 575, 600, 625, and 650

There are currently 605 tasks available to complete in the game, so you can earn up to 38 SRTs, and the cumulative cost to unlock every silver relic is 48 SRTs. As such, you should spend your tokens wisely as you won't be able to purchase every silver relic.

Note: Tasks are regularly added to the game as new content releases, so the amount of tokens available will increase over time.


Name Type Description SRT Cost
Silver ArtisanAficionado.png
Artisan Aficionado Silver Increases experience to Artisan skills by 5%. 1
Silver Botanist.png
Botanist Silver Offers a 5% increased crop yield and harvested herbs will be automatically cleaned granting full xp. 1
Silver Charming.png
Charming Silver Automatically picks up all charms dropped by monsters and places them in your inventory. 3
Silver CoinCollector.png
Coin Collector Silver Automatically picks up all coins dropped by monsters and places them in your coin pouch (inventory while in the wilderness). 3
Silver ConstructionConnoisseur.png
Construction Connoisseur Silver Offers a 5% chance to not use any materials while building in your POH. 1
Silver CrackedCombatant.png
Cracked Combatant Silver Increases experience to Combat skills by 5%. 1
Silver CulinaryGenius.png
Culinary Genius Silver Offers a 5% chance to not consume a piece of food being eaten and reduce your chance of burning food by 5%. 1
Silver Deforester.png
Deforester Silver Offers a 5% chance to receive double logs while Woodcutting and birdnests will automatically go to your inventory. 1
Silver DejaVu.png
Deja Vu Silver Offers a 5% chance for a slayer master to offer you the same task as your previous (which you can decline for no cost). 1
Silver Divinity.png
Divinity Silver Your prayer points drain 10% slower. 3
Silver DungeonMaster.png
Dungeon Master Silver Offers a 5% increase in tokens earned, automatically pick up door keys as you enter a room, and increase your available binds by one. 1
Silver Engineer.png
Engineer Silver Offers a 5% chance to double a bar while smelting and smelting requires half as much coal. 1
Silver Excavation.png
Excavation Silver Offers a 5% chance to mine two ores at once and inhabitants of the Living Rock Caverns are no longer aggressive. 1
Silver FamiliarFamiliar.png
Familiar Familiar Silver Offers a 5% chance to not consume a scroll when casting a special and summoned familiars last 25% longer. 1
Silver FitAsAFiddle.png
Fit as a Fiddle Silver Enjoy infinite run energy (excludes Chambers of Xeric, Inferno, and the wilderness). 3
Silver FlyFisher.png
Fly Fisher Silver Offers a 10% chance to catch double fish. 1
Silver GloriousGatherer.png
Glorious Gatherer Silver Increases experience to Gathering skills by 5%. 1
Silver GodsGift.png
Gods Gift Silver Offers a 5% additional chance to not consume a bone while offering them on an altar. 1
Silver Graceful.png
Graceful Silver You will no longer fail agility obstacles and marks of grace are sent directly to your inventory. 1
Silver Herbalist.png
Herbalist Silver Offers a 10% chance to not consume a secondary ingredient. 1
Silver Huntsman.png
Huntsman Silver Increase the number of traps you can place by one and traps no longer collapse if a catch is failed. 1
Silver ImbuedGratitude.png
Imbued Gratitude Silver Rune essence pouches hold 50% more essence and do not degrade and when you enter the abyss you are teleported directly to the center. 1
Silver Inflammable.png
Inflammable Silver Protects you from dragon fire as if you were wearing an anti dragon shield. 3
Silver Investigator.png
Investigator Silver Each tier of clue scroll requires one less step to complete. 3
Silver MasterFarmer.png
Master Forager Silver Grimy herbs will automatically be added to your inventory or open herb sack (free space permitting) when dropped by an NPC. 3
Silver MasterFletcher.png
Master Fletcher Silver Offers a 5% chance to double ammunition when fletching and no longer drop ammunition on the ground during combat. 1
Silver MasterMagician.png
Master Magician Silver Offers a 5% chance to save 50% of runes while casting spells and can auto cast any combat spell as long as a staff or wand is equipped. 1
Silver Overclocked.png
Overclocked Silver Aura cooldown is reduced by 20% and auras last 10% longer. 3
Silver ProfessionalPickpocket.png
Professional Pickpocket Silver Offers a 5% higher chance to thieve multiple times while pickpocketing and no longer receive damage from being stunned. 1
Silver Pyromaniac.png
Pyromaniac Silver Offers a 5% increased rate of fire spirit spawns and bonfire's health boost lasts twice as long. 1
Silver SavvySupport.png
Savvy Support Silver Increases experience to Support skills by 5%. 1
Silver Weedwhacker.png
Weedwhacker Silver Weeds will never grow in your farming patches. 1

Gold Relics

All gold relics (besides Last Recall) are temporary unlocks. You can buy as many of each relic as you'd like, but once activated, they are on a timer. They last anywhere from 5 to 60 minutes. You may only have one combat gold relic active at a time, but as many others active as you want.

Note: AP stands for 'Achievement Points'.