Difference between revisions of "Firemaking"
(Created page with "'''Firemaking''' is an artisan skill that is used to burn logs to create a fire, often to cook raw food on the spot. Training Firemaking also allows players to use light sources when exploring dark environments. Firemaking is the companion skill of Woodcutting in the sense that logs obtained from Woodcutting can also be burned to train Firemaking. As players level up, they gain the ability to burn better logs and use more efficient light s...") |
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'''Firemaking''' is an artisan | {{SCP|Firemaking}}'''Firemaking''' is an artisan skill that is used to burn logs to create a fire, often to [[Cooking|cook]] raw food on the spot. Training Firemaking also allows players to use light sources when exploring dark environments. Firemaking is the companion skill of [[Woodcutting]] in the sense that logs obtained from Woodcutting can also be burned to train Firemaking. As players level up, they gain the ability to burn better logs and use more efficient light sources. | ||
==Basics of Firemaking== | ==Basics of Firemaking== | ||
To make a | To make a fire, players need any logs and a Tinderbox. Alternatively, they may ignite a fire with a bow (barbarian training required), or a Pyrelord (requiring 46 [[Summoning]]) | ||
[[Woodcutting|Cutting trees]] generates logs, though players can alternatively acquire them from the | [[Woodcutting|Cutting trees]] generates logs, though players can alternatively acquire them from the Grand Exchange, or (rarely) as monster drops. Bows can start fires, excluding the Ogre bow, ogre comp bow, dark bow and crystal bow. The player can procure a tinderbox in the general store, such as those in Varrock, Falador and Lumbridge for 1 coin. They can also be taken as a free sample from the Lumbridge general store. | ||
To burn a log, the player may: | To burn a log, the player may: | ||
* Use a tinderbox with the log, or a log with the tinderbox. When a player does this, they will drop the log and light it with the tinderbox. | * Use a tinderbox with the log, or a log with the tinderbox. When a player does this, they will drop the log and light it with the tinderbox. | ||
* With a tinderbox on the | * With a tinderbox on the tool belt by right clicking the log in the inventory and clicking the 'Light' option. | ||
* Drop the log, then right click the log and select the 'light log' option. | * Drop the log, then right click the log and select the 'light log' option. | ||
* Drop the log, then use the tinderbox with the log. This way is almost never used, but it is still available. | * Drop the log, then use the tinderbox with the log. This way is almost never used, but it is still available. | ||
* Using a bow on the log causes the log to drop and kindles a fire. | * Using a bow on the log causes the log to drop and kindles a fire. | ||
* Using a log on a | * Using a log on a Pyrelord familiar. It requires level 46 [[Summoning]]. | ||
Once the player creates a fire, they will walk one step to the west if there is room there, otherwise they will take one step east. If both ways are blocked, the player will move south. If all three ways are blocked, the player will travel north. | Once the player creates a fire, they will walk one step to the west if there is room there, otherwise they will take one step east. If both ways are blocked, the player will move south. If all three ways are blocked, the player will travel north. | ||
Before | Before bonfires were introduced, players would often travel to a large area, such as the Grand Exchange, and light many logs in a row. After starting one fire with a clear path to the west, more fires could be rapidly lit. When the avatar is in the process of making one fire, the player would prepare to start the next immediately after lighting the first fire. The chat box would say "the fire catches and the logs begin to burn," instead of "you attempt to light the logs." A bonfire now allows players to add logs to an existing fire and quickly gain experience with minimal clicking. | ||
Fires require an empty ground upon which to light, with additional restrictions on select buildings and other locations, including plants and ferns, adjacent to growing vines, in doorways. Additionally, closed doors block the creation of fires—except in Draynor. Conversely, open doors do not obstruct firemaking. | |||
==Training Firemaking== | |||
===Levels 1 to 99=== | |||
The most consistant Firemaking experience is gained by burning the highest-tier log available. Once you have lit a fire, you can simply add logs to the fire to gain Firemaking experience. This is a very slow and AFK process, which makes Firemaking one of the easier skills available on Zeah | |||
==Logs== | ==Logs== | ||
Different logs require different levels to ignite, as shown in the table below. When a log is lit, it will stay on fire for a short while. How long a fire stays lit is always random despite the player's firemaking level and type of log. As a result, | Different logs require different levels to ignite, as shown in the table below. When a log is lit, it will stay on fire for a short while. How long a fire stays lit is always random despite the player's firemaking level and type of log. As a result, yew logs do not necessarily burn longer than normal logs | ||
{| class="wikitable" | {| class="wikitable" | ||
!Log | !Log | ||
!Level | !Level | ||
! | !Experience | ||
!Obtained from | !Obtained from | ||
!Other uses | !Other uses | ||
!Notes | !Notes | ||
|- | |- | ||
|[[File: | |[[File:Regular logs.png|Logs]]<br />[[Logs|Normal]] | ||
|1 | |1 | ||
|40 | |40 | ||
|[[Dead tree|Dead/dying trees]], [[Evergreen|Evergreen Trees]], and [[Tree|Normal Trees]]. | |[[Dead tree|Dead/dying trees]], [[Evergreen|Evergreen Trees]], and [[Tree|Normal Trees]]. | ||
|Players often fletch arrow shafts, or improve their [[Player-owned house|houses]] by constructing new furnishings. In addition, using [[Gnomish firelighters|coloured firelighter]] on the resulting fire changes its colour. | |Players often fletch arrow shafts, or improve their [[Player-owned house|houses]] by constructing new furnishings. In addition, using [[Gnomish firelighters|coloured firelighter]] on the resulting fire changes its colour. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Achey tree logs.png|Achey logs]]<br />[[Achey tree logs|Achey]] | |[[File:Achey tree logs.png|Achey logs]]<br />[[Achey tree logs|Achey]] | ||
|1 | |1 | ||
|40 | |40 | ||
|[[Achey tree]] | |[[Achey tree]] | ||
| | |{{NA}} | ||
|Only one log is obtained from the tree before felling. | |Only one log is obtained from the tree before felling. | ||
|- | |- | ||
Line 50: | Line 52: | ||
|[[Oak tree]] | |[[Oak tree]] | ||
|Like normal logs, [[Construction]] and [[fletching]] tend to expend Oak logs. | |Like normal logs, [[Construction]] and [[fletching]] tend to expend Oak logs. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Willow logs.png|Willow logs]]<br />[[Willow logs|Willow]] | |[[File:Willow logs.png|Willow logs]]<br />[[Willow logs|Willow]] | ||
Line 57: | Line 59: | ||
|[[Willow tree]] | |[[Willow tree]] | ||
|Players can use Willow logs in [[Fletching]]. | |Players can use Willow logs in [[Fletching]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Teak logs.png|Teak logs]]<br />[[Teak logs|Teak]] | |[[File:Teak logs.png|Teak logs]]<br />[[Teak logs|Teak]] | ||
Line 64: | Line 66: | ||
|[[Teak tree]] | |[[Teak tree]] | ||
|By talking to the [[Sawmill operator]], players can turn teak into planks, primarily for use in [[construction]]. | |By talking to the [[Sawmill operator]], players can turn teak into planks, primarily for use in [[construction]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Arctic pine logs.png|Arctic pine logs]]<br />[[Arctic pine logs|Arctic pine]] | |[[File:Arctic pine logs.png|Arctic pine logs]]<br />[[Arctic pine logs|Arctic pine]] | ||
|42 | |42 | ||
|125 | |125 | ||
|[[Arctic pine]] | |[[Arctic pine]] | ||
| | |These are found north of Neitiznot and Jatiszo | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Maple logs.png|Maple logs]]<br />[[Maple logs|Maple]] | |[[File:Maple logs.png|Maple logs]]<br />[[Maple logs|Maple]] | ||
Line 78: | Line 80: | ||
|[[Maple tree]] | |[[Maple tree]] | ||
|Players can use Maple logs in [[Fletching]]. | |Players can use Maple logs in [[Fletching]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Mahogany logs.png|Mahogany logs]]<br />[[Mahogany logs|Mahogany]] | |[[File:Mahogany logs.png|Mahogany logs]]<br />[[Mahogany logs|Mahogany]] | ||
Line 92: | Line 87: | ||
|[[Mahogany tree]] | |[[Mahogany tree]] | ||
|Burning them is not recommended—except while power training in the [[Hardwood Grove]]—as [[Construction]] consumes great quantities of [[mahogany planks]]. | |Burning them is not recommended—except while power training in the [[Hardwood Grove]]—as [[Construction]] consumes great quantities of [[mahogany planks]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Eucalyptus logs.png|Eucalyptus logs]]<br />[[Eucalyptus logs|Eucalyptus]] | |[[File:Eucalyptus logs.png|Eucalyptus logs]]<br />[[Eucalyptus logs|Eucalyptus]] | ||
|58 | |58 | ||
|193.5 | |193.5 | ||
Line 106: | Line 101: | ||
|[[Yew tree]] | |[[Yew tree]] | ||
|Players can use Yew logs in [[Fletching]]. | |Players can use Yew logs in [[Fletching]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Magic logs.png|Magic logs]]<br />[[Magic logs|Magic]] | |[[File:Magic logs.png|Magic logs]]<br />[[Magic logs|Magic]] | ||
Line 113: | Line 108: | ||
|[[Magic tree]] | |[[Magic tree]] | ||
|Due to the difficulty of cutting these trees, players typically refrain from lighting Magic logs and prefer to sell them, [[fletching|fletch]] them, or use them for cremating [[Fiyr remains]]. | |Due to the difficulty of cutting these trees, players typically refrain from lighting Magic logs and prefer to sell them, [[fletching|fletch]] them, or use them for cremating [[Fiyr remains]]. | ||
| | |{{NA}} | ||
|- | |- | ||
|[[File:Blisterwood logs.png|Blisterwood logs]]<br />[[Blisterwood logs|Blisterwood]] | |[[File:Blisterwood logs.png|Blisterwood logs]]<br />[[Blisterwood logs|Blisterwood]] | ||
|76 | |76 | ||
|303.8 | |303.8 | ||
Line 129: | Line 117: | ||
|Blisterwood logs cannot be used to cremate vyres or shades. | |Blisterwood logs cannot be used to cremate vyres or shades. | ||
|- | |- | ||
|[[File:Curly root.png|Curly root]][[Curly root]] | |||
|[[File:Curly root.png|Curly root]][[Curly root]] | |||
|83 | |83 | ||
|378.7 | |378.7 | ||
Line 143: | Line 124: | ||
|Players cannot trade Curly roots, and can cut and burn them in the [[Jadinko Lair]]. Chopping jade roots requires 83 Woodcutting. Adding additional roots to the fire doesn't require a tinderbox. | |Players cannot trade Curly roots, and can cut and burn them in the [[Jadinko Lair]]. Chopping jade roots requires 83 Woodcutting. Adding additional roots to the fire doesn't require a tinderbox. | ||
|- | |- | ||
|[[File: | |[[File:Redwood logs.png|Redwood logs]][[Redwood logs]] | ||
| | |83 | ||
| | |378.7 | ||
| | |Jade root | ||
| | |Players can use Redwood logs in [[Fletching]]. | ||
| | |{{NA}} | ||
|} | |} | ||
==Bonfires== | ==Bonfires== | ||
Bonfires are a training method that allow for a player to add additional logs to a fire that they or another player has made. Doing so grants the player more experience. Multiple players can add to the bonfire to increase the experience multiplier. As you level up, the amount of experience gained from each log added to [[Bonfires]] increases slightly. Once the player has chosen to add logs to the bonfire, logs will continue to be added automatically, thus making it an easier training method. Players can also receive a boost to their maximum life points from the warmth of the fire. In addition, there is a possibility of releasing [[fire spirits]] from logs added to the bonfire that will reward players with items once freed. | |||
Bonfires are a training method |
Latest revision as of 19:52, 22 August 2022
Firemaking is an artisan skill that is used to burn logs to create a fire, often to cook raw food on the spot. Training Firemaking also allows players to use light sources when exploring dark environments. Firemaking is the companion skill of Woodcutting in the sense that logs obtained from Woodcutting can also be burned to train Firemaking. As players level up, they gain the ability to burn better logs and use more efficient light sources.
Basics of Firemaking
To make a fire, players need any logs and a Tinderbox. Alternatively, they may ignite a fire with a bow (barbarian training required), or a Pyrelord (requiring 46 Summoning)
Cutting trees generates logs, though players can alternatively acquire them from the Grand Exchange, or (rarely) as monster drops. Bows can start fires, excluding the Ogre bow, ogre comp bow, dark bow and crystal bow. The player can procure a tinderbox in the general store, such as those in Varrock, Falador and Lumbridge for 1 coin. They can also be taken as a free sample from the Lumbridge general store.
To burn a log, the player may:
- Use a tinderbox with the log, or a log with the tinderbox. When a player does this, they will drop the log and light it with the tinderbox.
- With a tinderbox on the tool belt by right clicking the log in the inventory and clicking the 'Light' option.
- Drop the log, then right click the log and select the 'light log' option.
- Drop the log, then use the tinderbox with the log. This way is almost never used, but it is still available.
- Using a bow on the log causes the log to drop and kindles a fire.
- Using a log on a Pyrelord familiar. It requires level 46 Summoning.
Once the player creates a fire, they will walk one step to the west if there is room there, otherwise they will take one step east. If both ways are blocked, the player will move south. If all three ways are blocked, the player will travel north.
Before bonfires were introduced, players would often travel to a large area, such as the Grand Exchange, and light many logs in a row. After starting one fire with a clear path to the west, more fires could be rapidly lit. When the avatar is in the process of making one fire, the player would prepare to start the next immediately after lighting the first fire. The chat box would say "the fire catches and the logs begin to burn," instead of "you attempt to light the logs." A bonfire now allows players to add logs to an existing fire and quickly gain experience with minimal clicking.
Fires require an empty ground upon which to light, with additional restrictions on select buildings and other locations, including plants and ferns, adjacent to growing vines, in doorways. Additionally, closed doors block the creation of fires—except in Draynor. Conversely, open doors do not obstruct firemaking.
Training Firemaking
Levels 1 to 99
The most consistant Firemaking experience is gained by burning the highest-tier log available. Once you have lit a fire, you can simply add logs to the fire to gain Firemaking experience. This is a very slow and AFK process, which makes Firemaking one of the easier skills available on Zeah
Logs
Different logs require different levels to ignite, as shown in the table below. When a log is lit, it will stay on fire for a short while. How long a fire stays lit is always random despite the player's firemaking level and type of log. As a result, yew logs do not necessarily burn longer than normal logs
Log | Level | Experience | Obtained from | Other uses | Notes |
---|---|---|---|---|---|
Normal |
1 | 40 | Dead/dying trees, Evergreen Trees, and Normal Trees. | Players often fletch arrow shafts, or improve their houses by constructing new furnishings. In addition, using coloured firelighter on the resulting fire changes its colour. | N/A |
Achey |
1 | 40 | Achey tree | N/A | Only one log is obtained from the tree before felling. |
Oak |
15 | 60 | Oak tree | Like normal logs, Construction and fletching tend to expend Oak logs. | N/A |
Willow |
30 | 90 | Willow tree | Players can use Willow logs in Fletching. | N/A |
Teak |
35 | 105 | Teak tree | By talking to the Sawmill operator, players can turn teak into planks, primarily for use in construction. | N/A |
Arctic pine |
42 | 125 | Arctic pine | These are found north of Neitiznot and Jatiszo | N/A |
Maple |
45 | 135.5 | Maple tree | Players can use Maple logs in Fletching. | N/A |
Mahogany |
50 | 157.5 | Mahogany tree | Burning them is not recommended—except while power training in the Hardwood Grove—as Construction consumes great quantities of mahogany planks. | N/A |
Eucalyptus |
58 | 193.5 | Eucalyptus tree | Eucalyptus logs serve no purpose other than firemaking and a handful of quests. | Players can only obtain them near Oo'glog. |
Yew |
60 | 202.5 | Yew tree | Players can use Yew logs in Fletching. | N/A |
Magic |
75 | 303.8 | Magic tree | Due to the difficulty of cutting these trees, players typically refrain from lighting Magic logs and prefer to sell them, fletch them, or use them for cremating Fiyr remains. | N/A |
Blisterwood |
76 | 303.8 | Blisterwood Tree | Players can find the Blisterwood tree in the Arboretum of Darkmeyer. | Blisterwood logs cannot be used to cremate vyres or shades. |
Curly root | 83 | 378.7 | Jade root | They have no other use besides firemaking. | Players cannot trade Curly roots, and can cut and burn them in the Jadinko Lair. Chopping jade roots requires 83 Woodcutting. Adding additional roots to the fire doesn't require a tinderbox. |
Redwood logs | 83 | 378.7 | Jade root | Players can use Redwood logs in Fletching. | N/A |
Bonfires
Bonfires are a training method that allow for a player to add additional logs to a fire that they or another player has made. Doing so grants the player more experience. Multiple players can add to the bonfire to increase the experience multiplier. As you level up, the amount of experience gained from each log added to Bonfires increases slightly. Once the player has chosen to add logs to the bonfire, logs will continue to be added automatically, thus making it an easier training method. Players can also receive a boost to their maximum life points from the warmth of the fire. In addition, there is a possibility of releasing fire spirits from logs added to the bonfire that will reward players with items once freed.