Difference between revisions of "Relic"
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<p>All gold relics (besides Last Recall) are temporary unlocks. You can buy as many of each relic as you'd like, but once activated, they are on a timer. They last anywhere from 5 to 60 minutes. You may only have one combat gold relic active at a time, but as many others active as you want.</p> | <p>All gold relics (besides Last Recall) are temporary unlocks. You can buy as many of each relic as you'd like, but once activated, they are on a timer. They last anywhere from 5 to 60 minutes. You may only have one combat gold relic active at a time, but as many others active as you want.</p> | ||
<p>'''Note:''' AP stands for 'Achievement Points'.</p> | <p>'''Note:''' AP stands for 'Achievement Points'.</p> | ||
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Latest revision as of 03:13, 1 December 2023
Relic Activation
To activate a relic, go to the Quests tab, then the 4th tab, then the "Relics" option.
The Relics interface is divided (see top UI) into Silver and Gold (shown by default) Relics.
Silver Relics
All silver relics are permanent unlocks. You can only buy each relic once, and once it's purchased, you'll never lose it. You can have any number of silver relics activated at any given time.
Silver relics are unlocked through the use of 'Silver Relic Tokens' (SRT), which are earned as you complete achievement tasks. You'll receive one SRT every time you reach a total task completion milestone. While you'll earn SRTs quite fast in the early-game, the rate at which you accumulate them slows down as you earn more, as the gap between task completion milestones grow larger. The total task completion milestones are below:
1, 3, 5, 9, 12, 15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500, 525, 550, 575, 600, 625, and 650
There are currently 605 tasks available to complete in the game, so you can earn up to 38 SRTs, and the cumulative cost to unlock every silver relic is 48 SRTs. As such, you should spend your tokens wisely as you won't be able to purchase every silver relic.
Note: Tasks are regularly added to the game as new content releases, so the amount of tokens available will increase over time.
Name | Type | Description | SRT Cost | |
---|---|---|---|---|
Artisan Aficionado | Silver | Increases experience to Artisan skills by 5%. | 1 | |
Botanist | Silver | Offers a 5% increased crop yield and harvested herbs will be automatically cleaned granting full xp. | 1 | |
Charming | Silver | Automatically picks up all charms dropped by monsters and places them in your inventory. | 3 | |
Coin Collector | Silver | Automatically picks up all coins dropped by monsters and places them in your coin pouch (inventory while in the wilderness). | 3 | |
Construction Connoisseur | Silver | Offers a 5% chance to not use any materials while building in your POH. | 1 | |
Cracked Combatant | Silver | Increases experience to Combat skills by 5%. | 1 | |
Culinary Genius | Silver | Offers a 5% chance to not consume a piece of food being eaten and reduce your chance of burning food by 5%. | 1 | |
Deforester | Silver | Offers a 5% chance to receive double logs while Woodcutting and birdnests will automatically go to your inventory. | 1 | |
Deja Vu | Silver | Offers a 5% chance for a slayer master to offer you the same task as your previous (which you can decline for no cost). | 1 | |
Divinity | Silver | Your prayer points drain 10% slower. | 3 | |
Dungeon Master | Silver | Offers a 5% increase in tokens earned, automatically pick up door keys as you enter a room, and increase your available binds by one. | 1 | |
Engineer | Silver | Offers a 5% chance to double a bar while smelting and smelting requires half as much coal. | 1 | |
Excavation | Silver | Offers a 5% chance to mine two ores at once and inhabitants of the Living Rock Caverns are no longer aggressive. | 1 | |
Familiar Familiar | Silver | Offers a 5% chance to not consume a scroll when casting a special and summoned familiars last 25% longer. | 1 | |
Fit as a Fiddle | Silver | Enjoy infinite run energy (excludes Chambers of Xeric, Inferno, and the wilderness). | 3 | |
Fly Fisher | Silver | Offers a 10% chance to catch double fish. | 1 | |
Glorious Gatherer | Silver | Increases experience to Gathering skills by 5%. | 1 | |
Gods Gift | Silver | Offers a 5% additional chance to not consume a bone while offering them on an altar. | 1 | |
Graceful | Silver | You will no longer fail agility obstacles and marks of grace are sent directly to your inventory. | 1 | |
Herbalist | Silver | Offers a 10% chance to not consume a secondary ingredient. | 1 | |
Huntsman | Silver | Increase the number of traps you can place by one and traps no longer collapse if a catch is failed. | 1 | |
Imbued Gratitude | Silver | Rune essence pouches hold 50% more essence and do not degrade and when you enter the abyss you are teleported directly to the center. | 1 | |
Inflammable | Silver | Protects you from dragon fire as if you were wearing an anti dragon shield. | 3 | |
Investigator | Silver | Each tier of clue scroll requires one less step to complete. | 3 | |
Master Forager | Silver | Grimy herbs will automatically be added to your inventory or open herb sack (free space permitting) when dropped by an NPC. | 3 | |
Master Fletcher | Silver | Offers a 5% chance to double ammunition when fletching and no longer drop ammunition on the ground during combat. | 1 | |
Master Magician | Silver | Offers a 5% chance to save 50% of runes while casting spells and can auto cast any combat spell as long as a staff or wand is equipped. | 1 | |
Overclocked | Silver | Aura cooldown is reduced by 20% and auras last 10% longer. | 3 | |
Professional Pickpocket | Silver | Offers a 5% higher chance to thieve multiple times while pickpocketing and no longer receive damage from being stunned. | 1 | |
Pyromaniac | Silver | Offers a 5% increased rate of fire spirit spawns and bonfire's health boost lasts twice as long. | 1 | |
Savvy Support | Silver | Increases experience to Support skills by 5%. | 1 | |
Weedwhacker | Silver | Weeds will never grow in your farming patches. | 1 |
Gold Relics
All gold relics (besides Last Recall) are temporary unlocks. You can buy as many of each relic as you'd like, but once activated, they are on a timer. They last anywhere from 5 to 60 minutes. You may only have one combat gold relic active at a time, but as many others active as you want.
Note: AP stands for 'Achievement Points'.
Name | Type | Description | AP Cost | Time (mins) | |
---|---|---|---|---|---|
Catch em All | Gold | Offers 50% higher drop rate on all pets. | 500 | 60 | |
Double Cast | Gold | Attack speed of magic weapons are halved. 90% of runes are saved when casting spells (excludes PvP). | 1400 | 30 | |
Endless Harvest | Gold | Resources gathered from gathering skills are doubled and sent directly to your bank. | 600 | 60 | |
Fluid Strikes | Gold | Attack speed of melee weapons are halved. Melee attacks deal 10% more damage and have 25% more accuracy (excludes PvP). | 1400 | 30 | |
Last Recall | Gold | Instantly teleports you back to the last location you teleported from (excludes instances). [5 minute cooldown] | 10000 | ∞ | |
Loot Collector | Gold | Offers free use of loot collection chests and automatically picks up and banks your loot where loot chests are not available. | 600 | 60 | |
Minigamer | Gold | Offers 50% more minigame specific points, earn thaler at double the normal rate, and receive and extra loot roll when opening minigame boxes. | 500 | 60 | |
Point Hoarder | Gold | Earn 30% more points while completing raids. | 500 | 60 | |
Production Master | Gold | Instantly finishes skilling processes such as Cooking, Fletching, Crafting, etc. | 600 | 5 | |
Quick Shot | Gold | Attack speed of ranged weapons are halved. Ranged attacks deal 10% more damage and have 100% accuracy while saving 90% of ammunition (excludes PvP). | 1400 | 30 | |
Second Wind | Gold | If you die while this relic is active, you get a free revive without penalty. (Does not save HC status or HCGIM lives.) | 1400 | 30 | |
Soaker | Gold | Incoming damage from all sources is reduced by 15% (excludes PvP). | 1400 | 30 | |
String of Luck | Gold | Offers a 10% luck boost (excludes raids). | 500 | 60 | |
Stroke of Luck | Gold | Offers a 10% chance to double monster drop loot. | 500 | 60 | |
Treasure Hunter | Gold | Offers an extra loot roll while opening clue scroll caskets and all clue scrolls require the minimum steps to complete. | 500 | 60 |