Difference between revisions of "Infernal cape"
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== Zeah Mechanics == | == Zeah Mechanics == | ||
* The Inferno can be accessed through the [[Teleport Nexus]]. | * The Inferno can be accessed through the [[Teleport Nexus]]. | ||
* Items are not lost upon | * Items are not lost upon death however HCIM will lose their status. | ||
== Bonuses == | == Bonuses == |
Revision as of 09:58, 5 April 2025
Infernal cape | |
---|---|
Type | Cape |
Slot | Back |
Attack Bonuses | |
Stab | +4 |
Slash | +4 |
Crush | +4 |
Magic | +1 |
Ranged | +1 |
Defence Bonuses | |
Stab | +12 |
Slash | +12 |
Crush | +12 |
Magic | +12 |
Ranged | +12 |
Other Bonuses | |
Strength | +8 |
Ranged Strength | 0 |
Magic Damage | 0%% |
Prayer | +2 |
The Infernal cape is a powerful melee cape obtained by completing the Inferno on Zeah. It is considered the best-in-slot melee cape on the server, surpassing the Fire cape in both offensive and defensive stats.
To obtain the Infernal cape, players must defeat TzKal-Zuk, the final boss of the Inferno. The encounter is one of the most difficult PvM challenges on Zeah, requiring strong gear setups, precise mechanics, and advanced combat strategies.
Zeah Mechanics
- The Inferno can be accessed through the Teleport Nexus.
- Items are not lost upon death however HCIM will lose their status.
Bonuses
- Best-in-slot for melee in the cape slot.
- +8 strength bonus and +2 prayer bonus.
- Offers balanced defence bonuses across all styles.
Trivia
- The cape's lava animation is unique and glows while moving.