Inferno
- Inferno
The Inferno is Zeah's ultimate solo PvM challenge, located beneath the TzHaar City. It is a successor to the Fight Caves and is widely regarded as the most difficult combat encounter in the game. Completing the Inferno rewards the player with the coveted Infernal cape.
To begin the Inferno, players must speak to TzHaar-Ket-Keh near the entrance to the fight area. The fight consists of 69 waves of increasingly powerful monsters, culminating in a battle against the boss TzKal-Zuk.
Requirements
- There are no official skill or quest requirements to enter the Inferno.
- However, high combat stats (90+ in melee/ranged/magic, and 70+ Prayer) are strongly recommended.
Recommended Stats
Wave Mechanics
The Inferno consists of 69 waves. In each wave, players face combinations of monsters such as:
- Nibblers – low-health mobs that destroy the player's safe zones
- Bats – mid-level ranged attackers
- Blobs – ranged attackers that split into smaller parts
- Meleers – aggressive melee enemies
- Rangers and Majors – high-level ranged and magic users
- Jad – appears on Wave 67, must be prayer flicked
- TzKal-Zuk – final boss of the Inferno
Donation Wave Skipping
On Zeah, players can skip early waves of the Inferno depending on their total donation amount. This feature is designed to streamline the experience for dedicated supporters.
Donation Tier | Starting Wave |
---|---|
$0 - $9 | Wave 1 |
$10 - $49 | Wave 1 |
$50 - $249 | Wave 1 |
$250 - $499 | Wave 10 |
$500 - $999 | Wave 15 |
$1,000 - $2,499 | Wave 20 |
$2,500 - $4,999 | Wave 25 |
$5,000+ | Wave 30 |
Players eligible for wave skipping will be prompted when entering the Inferno to choose their starting wave.
Rewards
- Infernal cape – awarded upon defeating TzKal-Zuk
Tips
- Use tile markers for safe spots
- Prioritize protecting safe tiles from Nibblers
- Learn prayer flicking and gear swapping efficiently
- Use high-level food, potions, and the Blowpipe or Twisted bow if available
- Use Chinchompas for fast clear of the nibblers