Slayer
Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage. Players must visit a Slayer master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster.
Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. Slayer is a very profitable skill to train, as high levelled Slayer monsters, such as Slayer bosses have a multitude of both rare and valuable drops.
Introduction
To receive a Slayer task, players must visit one of nine masters throughout Zeah. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming they use the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.
The Slayer equipment necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.
One of the things the masters sell is an enchanted gem. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 coin each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a combat bracelet, which will update the player every 10 kills while worn.
Players who have unlocked the Lunar Spells can also use the NPC Contact spell in order to receive a new assignment from a Slayer master of their choosing. The Slayer gems automatically put you through to the Slayer master who will be best for training you; this may not be the one who gave you the assignment. It is advised to use the master the Slayer gems contact you to.
The masters vary in the level of difficulty of their assignments; several of them require certain combat levels before you may get assignments from them. If you go to a Slayer master that is too hard for you, Turael in Burthorpe may consider giving you an easier assignment if the task is something that he doesn't normally assign. For example, if Duradel assigns you desert lizards, then Turael cannot change your task, as he too assigns desert lizards. All slayer masters can assign the same monsters as the masters below them; however, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster.
Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.
Slayer Equipment
Level | Item | Cost from Slayer Equipment shop / Other methods of obtaining |
Use(s) | |
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1 | Enchanted gem | 1 coin |
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1 | Expeditious bracelet | Cast Lvl-1 Enchant on an opal bracelet |
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1 | Bracelet of slaughter | Cast Lvl-3 Enchant on a topaz bracelet |
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1 | Black mask | Dropped by Cave horrors |
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1 | Black mask (i) | Imbued version of the Black mask, costing 1,250,000 points at the Nightmare Zone | ||
1 | Slayer helmet (imbued) | Free, after purchasing the ability to make it for 400 Slayer reward points |
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1 | Reinforced goggles |
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1 | Granite boots | Dropped by wyverns in the Wyvern Cave |
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1 | Shayzien armour | Dropped by soldiers at the Combat Ring in the Shayzien Encampment |
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10 | Facemask | 200 coins | * Protecting against the environment within the Smoke Dungeon, and against Dust devils' attacks * Has no stats | |
15 | Earmuffs | 200 coins | * Protecting against Banshees * Has no stats | |
20 | Bag of salt | 10 coins each | Finishing off Rock slugs (one per slug) | |
22 | Ice cooler | 1 coin each | Finishing off Desert lizards (one per lizard) | |
25 | Mirror shield | 5000 coins |
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32 | Fishing explosive | 60 coins | ||
33 | Unlit bug lantern | 130 coins |
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35 | Spiny helmet | 650 coins |
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35 | Witchwood icon | 900 coins | Protecting against Cave horrors | |
37 | Insulated boots | 200 coins | Protecting against Killerwatts | |
39 | Slayer bell | 150 coins | Luring Molanisks | |
42 | Slayer gloves | 200 coins | Protecting against Fever spiders | |
44 | Boots of stone | 200 coins | Protecting from the extreme heat of the floor of the Karuulm Slayer Dungeon | |
44 | Boots of brimstone | Using a drake's claw on a pair of boots of stone |
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55 | Leaf-bladed spear | 31,000 coins | ||
55 | Leaf-bladed sword | Dropped by Turoths and Kurasks | ||
55 | Leaf-bladed battleaxe | Dropped by Kurasks | ||
55 | Slayer's staff | 21,000 coins |
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55 | Slayer's staff (e) | Using a Slayer's enchantment on a Slayer's staff |
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55 | Broad arrows_5 |
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Killing Turoths and Kurasks | |
55 | Broad bolts_5 | 250 bolts for 35 Slayer reward points | Killing Turoths and Kurasks | |
55 | Broad arrowheads_5 | 55 coins | Fletching broad arrows, after purchasing the ability to do so, with 52 Fletching | |
55 | Unfinished broad bolts_5 | 55 coins | Fletching broad-tipped bolts, after purchasing the ability to do so, with 55 Fletching | |
55 | Broad arrowhead pack | 5500 coins | A pack containing 100 broad arrowheads | |
55 | Unfinished broad bolt pack | 5500 coins | A pack containing 100 unfinished broad bolts | |
57 | Fungicide spray | 300 coins | Finishing off Mutated Zygomites (10 per refill) | |
57 | Fungicide | 10 coins each | Refilling Fungicide spray | |
60 | Nose peg | 200 coins | Protecting against Aberrant spectres | |
75 | Rock hammer | 500 coins | Finishing off Gargoyles (this item is not equippable) | |
75 | Rock thrownhammer | 200 coins | Finishing off Gargoyles (one per gargoyle - this item is not equippable) |
Slayer monsters
Slayer-exclusive monsters
Some monsters can only be killed once players have reached a certain level in Slayer. Not all of them require special equipment.
Slayer reward points
Slayer reward points may be earned after having completed five tasks in a row without having a task changed by Turael. However, players may cancel a task by spending 30 points. Tip: You may want to use an expeditious bracelet to complete the first five tasks faster.
The rewards that can be bought with these points include unlocking new monsters as a Slayer task, a Slayer ring, the ability to combine all Slayer headgear into one item, the Slayer helmet, and even the ability to prevent players from being assigned a specific task forever.
Since getting good tasks worth keeping isn't guaranteed, it is suggested that players get their first four assignments from the Slayer master Turael, and then get any other assignments from higher masters like Duradel.
After getting five or more tasks in a row, Slayer masters will hand out points when players finish their tasks. The number of points varies as the difficulty of the Slayer master increases.
Every 10th, 50th, 100th, 250th, and 1,000th task, a special bonus is given to the player's slayer reward points, the bonuses also differ in points to each Slayer master. Whenever a task is done the player will be notified on what number task it is, and the total amount of points they have. This can help players plan to what slayer master they prefer to go next, to maximise the number of slayer reward points in the shortest amount of time.
Master | Location | Points given per completed Task | Points per 10th | Points per 50th | Points per 100th | Points per 250th | Points per 1,000th |
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Turael | Burthorpe opposite the pub to the east | N/A | N/A | N/A | N/A | N/A | N/A |
Mazchna | North-east of Canifis | 2 | 5 | 15 | 50 | 70 | 100 |
Vannaka | North-east area of Edgeville Dungeon | 4 | 20 | 60 | 100 | 140 | 200 |
Chaeldar | Throne room in Zanaris | 10 | 50 | 150 | 250 | 350 | 500 |
Nieve/Steve | At the Tree Gnome Stronghold, south-west of the Spirit tree | 12 (15) | 60 (75) | 180 (225) | 300 (375) | 420 (525) | 600 (750) |
Duradel | On the roof of the Fishing store in Shilo Village | 15 | 75 | 225 | 375 | 525 | 750 |
Konar quo Maten | Mount Karuulm | 18 (20) | 90 (100) | 270 (300) | 450 (500) | 630 (700) | 900 (1,000) |
Krystilia | Jailhouse north-east of Edgeville bank | 25 | 125 | 375 | 625 | 875 | 1,250 |
After earning enough points, players will be able to buy rewards with earned points. (See main article for more details)
The Slayer helmet combines the stat boosting qualities of the Black mask with the protective slayer headgear facemask, nosepeg, earmuffs, reinforced goggles (should the player have finished A Porcine of Interest), and Spiny helmet, with the defence bonuses of a rune full helm, making it the best melee helmet option for slayers. This allows for monsters like aberrant spectres and dust devils to be killed while having the bonuses of the 15% Attack and Strength increase. Players can also imbue their slayer helmets via the Nightmare Zone. This gives all the bonuses of the slayer helmet, while boosting Ranged and Magic by 15% as well. The Slayer helmet's effects do not stack with a salve amulet or salve amulet (e) for a bonus on undead creatures, such as aberrant spectres. The Slayer helmet has a better bonus so it is recommended just to wear the Slayer helmet and an amulet of your choice (unless you have yet to unlock the ability to create the helmet and use the nose peg for example; then a salve amulet is recommended).