Update Log - 26 February 2022
Revision as of 02:17, 20 December 2022 by Mortem (talk | contribs) (Created page with "__TOC__ ==Open Beta Bug Fixes== * Corrected PVP tournament broadcasts to properly display the number of minutes remaining until it begins. * Fixed destination coordinates for exiting the Yanille dungeon. * Fixed functionality of the Dorgesh-Kaan stairs. * Fixed functionality of the Fishing Guild stairs. * Added the missing shops into the city of Dorgesh-Kaan. * Added an Ironman-accessible shop to Neitiznot for Ironmen to purchase the Helm of Neitiznot. * Added missing s...")
Open Beta Bug Fixes
- Corrected PVP tournament broadcasts to properly display the number of minutes remaining until it begins.
- Fixed destination coordinates for exiting the Yanille dungeon.
- Fixed functionality of the Dorgesh-Kaan stairs.
- Fixed functionality of the Fishing Guild stairs.
- Added the missing shops into the city of Dorgesh-Kaan.
- Added an Ironman-accessible shop to Neitiznot for Ironmen to purchase the Helm of Neitiznot.
- Added missing shops to Taverly as well as cleaned up some pre-existing shops in the area.
- Added a shop to Prifddinas to be able to buy Crystal Weaponry.
- Modified the entrance of the Lumbridge Catacombs to be more streamlined.
- Fixed the entrance and exit for Dorgesh-Kaan.
- Modified the entrance of the Sophanem Dungeon to a new location.
- Corrected the effects of a few potions.
- Added Taverly's hide tanning NPC, plank making NPC, and Rune Essence mine teleport.
- Fixed the coordinates for Taverly Market.
- Implemented the Bracelet of Ethereum's hit reduction and Revenant aggression mechanics.
- Added the ability for the Zuriel's staff to autocast the ancient spellbook.
- Fixed slayer level requirement for Spiritual Creatures.
- Fixed a bug causing kills on a slayer task to count multiple times.
- Fixed the NPCs in the wilderness portion of the Edgeville Dungeon to count towards wilderness slayer tasks.
- Adjusted dialogue for speaking to Krystilia.
- Fixed the stats for Giant Rats in the Edgeville Dungeon.
- Added missing monster definitions that accounted for certain NPC animations.
- Fixed the chatbox for broadcasting the winner of a PVP tournament.
- Fixed broadcasting for Ancient Artefacts being dropped in the Wilderness.
- Players will now continue their skilling actions and not be interrupted by level up messages.
- Added OSRS NPC combat retreating and fixed aggressive ranges.
- The King Sand Crab will no longer stare down anyone within its aggressive range.
- Pets and other unattackable objects are no longer valid targets in combat.
- The Hosidius Water Pump will now act like a valid water gathering object for vials, buckets, etc.
- Fixed a gate animation when entering the fishing portion of the lower floor of the Donator Zone.
- Corrected the Wall Beast's interactions when the player does not have a spiny helmet equipped.
- Corrected the destination coordinates for climbing up the ladder from the Hill Giants area south of home.
- Adjusted the relic interface to correctly display the number of unlocked relics.
- Production Master relic now works with spinning flax.
- Production Master relic now works with making jewelry.
- Fixed the bank in Jatizso.
- Fixed a bug regarding the Wilderness Ents.
- Removed the level requirement to tan hides.
- Players are now able to left click teleport home below wilderness level 20.
- Switched NPCs from the Dark Mage to the Zamorakian Mage in the Arceuus house.
- Fixed the following Vet'ion bugs: Corrected the distance of the lightning special, added attack animations to the Skeleton Hellhounds, and added right click examine drop table.
- Corrected Scorpions stats.
- Fixed all of the NPC spawns in the God Wars Dungeon boss rooms.
- Fixed the Ancient Effigy and Dragonkin Lamp XP rewards to properly scale to player stats.
- Corrected the Craw's Bow damage calculations outside of the Wilderness.
- Fixed the Slayer Bolt Spell.
- Adjusted the Ring of Wealth luck roll to now stack with other luck rolls.
- Added an animation to drinking the Xeric's Elixir at home.
- Fixed NPC hitpoints being displayed as 10x on the NPC drop interface.
- Adjusted the shops and spawns at home.
- Respawn timers will now show even if the player was not in the area when the NPC was killed.
- Fixed Granite Maul special attack delay when trying to special attack after switching items.