Chambers of Xeric

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The Chambers of Xeric was the first Raid added to Zeah, and is composed of various puzzle rooms, monsters, and boss rooms. The difficulty of the raid is scaled by the number of players and combat levels. So the higher the combat level of the team is, the stronger the enemies will be.

There is a Strategy Guide for the Normal Mode of this raid.
A group of players fighting the Great Olm.





Recommened Stats

  • Defence 90+ Defence
  • Strength 90+ Strength
  • Attack 90+ Attack
  • Ranged 90+ Range
  • Magic 90+ Magic
  • Skills 90+ Hitpoints
  • Prayer 70+ with Piety unlocked. Prayer 74+ unlocks Rigour and Prayer 77+ unlocks Augury that are highly beneficial.
  • Woodcutting 70+ Woodcutting
  • Farming 55+ if you are going to make supplies.
  • Herblore 78+ to make Xeric Aid's. Herblore 90+ to make Overload+.

Equipment

Setups

Normal Mode

Chambers of Xeric Osrs/Normal mode

To start a raid, the leader must create a team. This team is the leader's 'friend chat'; which other players may join by manually typing in the channel's name.

There are two floors in a normal raid composed of puzzles/bosses and the final battle. One floor is composed of Tekton, Jewelled Crabs, Scavenger beasts, Ice demon, Lizardman shamans, and a resource room to make supplies. The second and final floor houses the final battle with the Great Olm.

30+ players taking on Chambers of Xeric

Challenge Mode

Chambers of Xeric/Challenge Mode

Challenge Mode is a full raid version of the existing normal Chambers of Xeric. All combat and puzzle rooms are featured and the enemies themselves have significantly increased stats. The layout of each floor is consistent throughout all Challenge modes. Challenge mode is the only way to obtain a metamorphic dust to reskin an olmlet.