Difference between revisions of "Boss"
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Revision as of 08:04, 14 October 2022
A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or minigame, or as part of a team player-versus-monster event. Some monsters commonly referred to as bosses are powerful monsters that reside in multi-combat areas; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high combat levels, and most of the strongest monsters in the game are bosses.
Dwarf multicannons often cannot be set up in the areas of many bosses.
Most bosses (e.g. bosses like the Corporeal Beast) also reside in a multi-way area; very few reside in single-way areas or instances. Most bosses will also generate a message upon kill telling the player what drop(s) they have obtained. For example, if players are at General Graardor and kill him (and drops Bandos tassets), a message will appear in the game box saying "Player name received item: Bandos tassets".
List of Bosses
Detailed List of bosses
Slayer bosses
Bosses in this category require a Slayer task either to the boss itself or the creature equivalent in order to be fought.
Name | Image | Level | Hitpoints | Attack style | Location | Slayer requirement | Unique drops |
---|---|---|---|---|---|---|---|
Grotesque Guardians | Dusk: 248 Dawn: 228 |
450 (Each) | Melee (stab), Ranged, Magic | Slayer Tower | 75 | Granite gloves Granite ring Granite hammer Black tourmaline core Jar of stone | |
Abyssal Sire | 350 | 400 | Melee | Abyssal Nexus | 85 | Unsired Jar of miasma | |
Kraken | 291 | 255 | Typeless Magic | Kraken Cove | 87 | Kraken tentacle Trident of the seas Jar of dirt | |
Cerberus | 318 | 600 | Melee (stab), Ranged, Magic | Cerberus' Lair | 91 | Primordial crystal Pegasian crystal Eternal crystal Jar of souls | |
Thermonuclear smoke devil | 301 | 240 | Typeless magical ranged | Smoke Devil Dungeon | 93 | Smoke battlestaff Occult necklace Jar of smoke | |
Alchemical Hydra | 426 | 1100 | Ranged, magic | Karuulm Slayer Dungeon | 95 | Hydra leather Hydra's claw Alchemical Hydra Heads Jar of chemicals |
Wilderness bosses
These bosses are located within the Wilderness, where players may attack each other. A notable exception is the King Black Dragon: its lair where the fight takes place is not located in the Wilderness, but it can only be accessed through Wilderness.
Name | Image | Level | Hitpoints | Attack style | Location | Unique drops |
---|---|---|---|---|---|---|
Chaos Fanatic | 202 | 225 | Melee, Magic | West of the Lava Maze | File:Malediction shard 1.pngMalediction shard 1 Odium shard 1 | |
Crazy archaeologist | 204 | 225 | Melee, Ranged | Ruins south of The Forgotten Cemetery | Malediction shard 2 Odium shard 2 Fedora | |
Scorpia | 225 | 200 | Melee | Cavern beneath Scorpion Pit | Malediction shard 3 Odium shard 3 | |
King Black Dragon | 276 | 255 | Melee, Dragonfire (long-ranged) | His lair, located deep in the Wilderness | Kbd heads Dragon pickaxe | |
Chaos Elemental | 305 | 250 | Magic, Ranged, Melee | West of the Rogues' Castle | Dragon pickaxe | |
Vet'ion | 454 | 255 | Melee, Magic | North of the Bone Yard | Ring of the gods Dragon pickaxe | |
Venenatis | 464 | 255 | Melee, Magic | East of the Bone Yard | Treasonous ring Dragon pickaxe | |
Callisto | 470 | 255 | Melee, Magic | South of Demonic Ruins | Tyrannical ring Dragon pickaxe |
Minigame bosses
These bosses are fought as parts of minigames.
Name | Image | Level | Hitpoints | Attack style | Associated minigame |
---|---|---|---|---|---|
TzTok-Jad | 702 | 250 | Magic, Melee, Ranged | TzHaar Fight Caves | |
TzKal-Zuk | 1400 | 1200 | Magic, Ranged | Inferno | |
Ahrim the Blighted | 98 | 100 | Magic | Barrows | |
Karil the Tainted | 98 | 100 | Range | Barrows | |
Dharok the Wretched | 115 | 100 | Melee | Barrows | |
Guthan the Infested | 115 | 100 | Melee | Barrows | |
Torag the Corrupted | 115 | 100 | Melee | Barrows | |
Verac the Defiled | 115 | 100 | Melee | Barrows |
Other
These bosses are not restricted to a certain activity and may be killed at any time. All except Zulrah, Vorkath & Deranged Archaeologist may be fought with a group.
Boss slayer
Players who have unlocked the Like a boss ability via spending 200 Slayer reward points can have Konar, Nieve/Steve, Duradel, or Krystilia assign them boss monsters in addition to the tasks they already assign. The Slayer master will randomly assign a boss for which the player meets the below requirements. For example, they can assign the Dagannoth Kings to any player (since there are no special requirements), but Commander Zilyana can only be assigned if the player has 70 Agility. Krystilia can only assign the bosses located within the Wilderness.
After determining the boss, the Slayer Master will ask the player to select the amount that they want to kill for their assignment. The player can select anywhere from 3–35 kills (36 if Barrows is assigned). The maximum assignment can be increased by completing Combat Achievement tiers, up to a maximum of 50. Upon finishing a boss task, the player will get an additional 5,000 Slayer experience.
The following bosses can be assigned: