Difference between revisions of "Tombs of Amascut"

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== Raid Encounters ==
== Raid Encounters ==
The paths can be tackled in any order. After clearing the 2nd and 4th paths, a helpful spirit will appear in the lobby and offer you a choice of supplies that can be crucial to your success in the rest of the raid.
The paths can be tackled in any order. After clearing the 2nd and 4th paths, a [[Helpful Spirit]] will appear in the lobby and offer you a choice of supplies that can be crucial to your success in the rest of the raid.


=== Path of Scabaras ===
=== Path of Scabaras ===
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=== Auras and Pet Perks ===
=== Relics, Auras and Pet Perks ===


Supreme Poison Purge will be useful during the paths of Scabaras and Apmeken.
All combat styles are useful within Tombs of Amascut, so which relic you decide to use will likely be dictated by the rest of your setup and [[Pet Perks]].


[[File:Master poison purge aura.png]] Supreme Poison Purge will be useful during the paths of Scabaras and Apmeken.


== Invocations and Difficulty Scaling ==
== Invocations and Difficulty Scaling ==

Latest revision as of 14:15, 4 March 2025

Tombs of Amascut is a raid consisting of 5 encounters, 4 paths and the final fight. The difficulty can be scaled using the invocation system. The higher your raid level, the more chance you have at lucrative rewards.

Raid Encounters

The paths can be tackled in any order. After clearing the 2nd and 4th paths, a Helpful Spirit will appear in the lobby and offer you a choice of supplies that can be crucial to your success in the rest of the raid.

Path of Scabaras

Path of Het

Path of Crondis

Path of Apmeken

The Wardens

Recommended Equipment

Upgrade/Downgrade where necessary and consider any Pet Perks or Relics you plan to use.

Melee is primarily used for Ba-ba, Kephri, Akkha, and Warden's core, and most bosses in the raid are weakest to Stab. Hybrid sets from Sunfreet are comparible to God Wars armour and a Bandos Godsword is preferable for defence reduction but Elder Maul and Statius' Warhammer will also work. Due to the Warden's core taking max hits from melee, the dragon dagger is an excellent special weapon to use there.

Ranged is primarily used for Zebak, Akkha, and Wardens. The Twisted bow does well against the Wardens and is the strongest weapon at Zebak. The Toxic blowpipe does well on bosses with lower defence and the various minions, (especially with Masori armour), while the Bow of faerdhinen and Crossbows with ruby bolts can deal with higher HP and defence targets. You may also consider a Venator bow, or using Farsight Decimation for it's special attack or main weapon.


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Magic is primarily used for Akkha and Wardens. Even a base Trident of the seas/swamp would be a solid choice if no access to some of the later game weapons.

Relics, Auras and Pet Perks

All combat styles are useful within Tombs of Amascut, so which relic you decide to use will likely be dictated by the rest of your setup and Pet Perks.

Master poison purge aura.png Supreme Poison Purge will be useful during the paths of Scabaras and Apmeken.

Invocations and Difficulty Scaling

Mode Raid Level
Tombs of amascut entry mode.webp Entry Mode 0–149
Tombs of amascut normal mode.webp Normal Mode 150–299
Tombs of amascut expert mode.webp Expert Mode 300–600

Tombs of Amascut's difficulty is customizable. A raid level of 0 is very accessible and can be done in very low gear requirements. This raid level can be altered by using the Invocation System.

For every 5 raid levels, NPC hitpoints, defence, accuracy, and damage are increased by 2%, with damage capping at 150%.

Turning on invocations increases the raid level by a certain amount and also adds a specific mechanical change to the raid itself.

While this makes the raid harder, it increases the quantity of standard loot and also increases your chance of rolling unique items.

Consumables

Inside the Tombs you will be able to receive gifts from the Helpful Spirit. These are very beneficial and can be much stronger than the potions and food you can take into the raid yourself. The available items are:

Item Effect
Honey locust.png Honey locust Stacks in the inventory. Heals 20 Hitpoints (can overheal), and restores prayer points equal to a dose of prayer potion. Automatically given during wipes, unless the "On a Diet" invocation is enabled.
Ambrosia.png Ambrosia Has 2 doses. Fully restores hitpoints, prayer points and run energy, and acts as a dose of antidote++. Can not be consumed if the "Dehydration" invocation is enabled.
  • Hitpoints are fully restored, then boosted by up to 26 at 99 Hitpoints.
  • Prayer points are fully restored, then boosted by up to 24 at 99 Prayer.
Blessed crystal scarab.png Blessed crystal scarab Has 2 uses. Restores 8 Prayer points every 4 ticks (2.4 seconds), 9 times.

This yields a total restoration of 72 Prayer points over the course of 40 ticks (24 seconds).

Liquid adrenaline.png Liquid adrenaline Has 2 doses. Halves special attack costs for the next 150 seconds.
Nectar.png Nectar Has 4 doses. Heals Hitpoints (can overheal), and drains Attack, Strength, Defence, Ranged, and Magic, similar to a Saradomin Brew. Can not be consumed if the "Dehydration" invocation is enabled.
Silk dressing.png Silk dressing Has 2 uses. Heals 5 hitpoints every 5 ticks (3 seconds), 20 times.

This yields a total restoration of 100 hitpoints over the course of 100 ticks (60 seconds). Not provided if the "On a Diet" invocation is enabled.

Smelling salts.png Smelling salts Has 2 uses. Restores run energy by 25% and boosts Attack, Strength, Defence, Ranged, and Magic. At level 99 this will be a +26 boost.

The combat boost is refreshed every 15 seconds for 8 minutes.

Tears of elidinis.png Tears of elidinis Has 4 doses. Restores combat stats and prayer points similarly to a Super Restore.